FileSystemView is a Godot plugin that uses custom filters to handle your resources.
Note: This branch works for Godot 4.x, for 3.x please use this branch
-
Install via AssetLib, or download this repo and put the
FileSystemView
folder inYOUR_PROJECT/addons/
. -
Activate it in
Project > Project Settings > Plugins
.
It's similar to the original FileSystem dock.
For some "hooking" reason, the original FileSystem dock would be affected when using this plugin.
View settings are stored in config.json
. If it doesn't exist, the plugin will load default settings from defaultConfig.json
.
-
Icon
is taken fromEditorIcons
of the editor theme. You can preview icons using plugins like Editor Icons Previewer. -
Filters are separated by
;
or,
, for example:*.gd, *.cs, *.vs, *.gdns
. -
Folders with no available files can be hidden in the result.
There are functional tweaks to the context menu:
-
Play Scene
to play the selected scene. -
Copy Paths
of selected files.