forked from intel/ittapi
-
Notifications
You must be signed in to change notification settings - Fork 0
/
buildall.py
executable file
·169 lines (143 loc) · 5.68 KB
/
buildall.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
#!/usr/bin/env python
#
# Copyright (C) 2005-2019 Intel Corporation
#
# SPDX-License-Identifier: GPL-2.0-only OR BSD-3-Clause
#
from __future__ import print_function
import os
import sys
import shutil
import fnmatch
import subprocess
def run_shell(cmd):
print("\n>>", cmd)
os.system(cmd)
if sys.platform == 'win32':
def read_registry(path, depth=0xFFFFFFFF, statics={}):
try:
import _winreg
except ImportError:
import winreg as _winreg
parts = path.split('\\')
hub = parts[0]
path = '\\'.join(parts[1:])
if not statics:
statics['hubs'] = {'HKLM': _winreg.HKEY_LOCAL_MACHINE, 'HKCL': _winreg.HKEY_CLASSES_ROOT}
def enum_nodes(curpath, level):
if level < 1:
return {}
res = {}
try:
aKey = _winreg.OpenKey(statics['hubs'][hub], curpath, 0, _winreg.KEY_READ | _winreg.KEY_WOW64_64KEY)
except WindowsError:
return res
try:
i = 0
while True:
name, value, _ = _winreg.EnumValue(aKey, i)
i += 1
res[name] = value
except WindowsError:
pass
keys = []
try:
i = 0
while True:
key = _winreg.EnumKey(aKey, i)
i += 1
keys.append(key)
except WindowsError:
pass
_winreg.CloseKey(aKey)
for key in keys:
res[key] = enum_nodes(curpath + '\\' + key, level - 1)
return res
return enum_nodes(path, depth)
def get_vs_versions(): # https://www.mztools.com/articles/2008/MZ2008003.aspx
if sys.platform != 'win32':
return []
versions = []
hkcl = read_registry(r'HKCL', 1)
for key in hkcl:
if 'VisualStudio.DTE.' in key:
version = key.split('.')[2]
if int(version) >= 12:
versions.append(version)
if not versions:
print("No Visual Studio version found")
return sorted(versions)
def detect_cmake():
if sys.platform == 'darwin':
path, err = subprocess.Popen("which cmake", shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE).communicate()
if not path.strip():
path, err = subprocess.Popen("which xcrun", shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE).communicate()
if not path.strip():
print("No cmake and no XCode found...")
return None
return 'xcrun cmake'
return 'cmake'
def main():
import argparse
parser = argparse.ArgumentParser()
vs_versions = get_vs_versions()
parser.add_argument("-d", "--debug", help="specify debug build configuration (release by default)", action="store_true")
parser.add_argument("-c", "--clean", help="delete any intermediate and output files", action="store_true")
parser.add_argument("-v", "--verbose", help="enable verbose output from build process", action="store_true")
parser.add_argument("-pt", "--ptmark", help="enable anomaly detection support", action="store_true")
parser.add_argument("--force_bits", choices=["32", "64"], help="specify bit version for the target")
if sys.platform == 'win32' and vs_versions:
parser.add_argument("--vs", help="specify visual studio version {default}", choices=vs_versions, default=vs_versions[0])
args = parser.parse_args()
if args.force_bits:
target_bits = [args.force_bits]
else:
target_bits = ['64']
if (sys.platform != 'darwin'): # on MAC OSX we produce FAT library including both 32 and 64 bits
target_bits.append('32')
print("target_bits", target_bits)
work_dir = os.getcwd()
if args.clean:
bin_dir = os.path.join(work_dir, 'bin')
if os.path.exists(bin_dir):
shutil.rmtree(bin_dir)
for bits in target_bits:
work_folder = os.path.join(work_dir, "build_" + (sys.platform.replace('32', "")), bits)
already_there = os.path.exists(work_folder)
if already_there and args.clean:
shutil.rmtree(work_folder)
already_there = False
if not already_there:
os.makedirs(work_folder)
print("work_folder: ", work_folder)
os.chdir(work_folder)
if args.clean:
continue
cmake = detect_cmake()
if not cmake:
print("Error: cmake is not found")
return
if sys.platform == 'win32':
if vs_versions:
generator = ('Visual Studio %s' % args.vs) + (' Win64' if bits == '64' else '')
else:
generator = 'Ninja'
else:
generator = 'Unix Makefiles'
run_shell('%s "%s" -G"%s" %s' % (cmake, work_dir, generator, " ".join([
("-DFORCE_32=ON" if bits == '32' else ""),
("-DCMAKE_BUILD_TYPE=Debug" if args.debug else ""),
('-DCMAKE_VERBOSE_MAKEFILE:BOOL=ON' if args.verbose else ''),
("-DITT_API_IPT_SUPPORT=1" if args.ptmark else "")
])))
if sys.platform == 'win32':
target_project = 'ALL_BUILD'
run_shell('%s --build . --config %s --target %s' % (cmake, ('Debug' if args.debug else 'Release'), target_project))
else:
import glob
run_shell('%s --build . --config %s' % (cmake, ('Debug' if args.debug else 'Release')))
if ('linux' in sys.platform and bits == '64'):
continue
run_shell('%s --build . --config %s --target' % (cmake, ('Debug' if args.debug else 'Release')))
if __name__== "__main__":
main()