-
This is not explained anywhere in the readme. I run a simple gltf to gltf with default settings no extra arguments. Is this correct / expected? Or am I doing smth wrong? |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
The answer to both of these is "yes", although the UV post-simplification - while generally preserved correctly - can sometimes result in UV distortion for complex models, which is pending improvement in the future. I'd recommend using https://gltf-viewer.donmccurdy.com/ to compare your glTF files before and after gltfpack. If they look identical - which they should - the problem lies with Blender importer. I'm not sure on what extensions it supports, but gltfpack uses a couple KHR extensions by default as noted in the readme. |
Beta Was this translation helpful? Give feedback.
The answer to both of these is "yes", although the UV post-simplification - while generally preserved correctly - can sometimes result in UV distortion for complex models, which is pending improvement in the future.
I'd recommend using https://gltf-viewer.donmccurdy.com/ to compare your glTF files before and after gltfpack. If they look identical - which they should - the problem lies with Blender importer. I'm not sure on what extensions it supports, but gltfpack uses a couple KHR extensions by default as noted in the readme.