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Puts the correct revolver type in the Abandoned Miskilamo Shipbreakin…
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…g Yard (shiptest-ss13#3544)

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## About The Pull Request

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The ruin had the base revolver type mapped. Replaces it with a Viper.


![image](https://github.com/user-attachments/assets/0c153e7b-df5b-4973-ba1d-6c2bb72772bb)



## Why It's Good For The Game

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I DEMAND-

## Changelog

:cl:
fix: Abandoned Miskilamo Shipbreaking Yard ruin has the correct revolver
subtype.
/:cl:

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Gristlebee authored and zimon9 committed Oct 29, 2024
1 parent 158e1ae commit 6095ece
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion _maps/RandomRuins/WasteRuins/wasteplanet_yard.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -3042,10 +3042,10 @@
icon_state = "0-2"
},
/obj/structure/closet/wall/directional/west,
/obj/item/gun/ballistic/revolver,
/obj/item/clothing/suit/hooded/wintercoat/captain,
/obj/item/storage/firstaid/o2,
/obj/machinery/light/small/broken/directional/north,
/obj/item/gun/ballistic/revolver/viper/indie,
/turf/open/floor/plasteel/wasteplanet,
/area/ruin/wasteplanet/wasteplanet_shipbreaking/ship)
"Mf" = (
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