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Hello, I'm unfamiliar with .vrm data and three-vrm. I use blender addon to render VRoidHub characters, but they are T-pose.
I wonder if it's possible to utilize three-vrm to set character poses and save the posed .vrm?
Thanks!
The text was updated successfully, but these errors were encountered:
You can follow the commit b25165f to set character poses of fbx. You can export obj by using bpy.ops.wm.obj_export or you want to export posed vrm following the official guidance by using bpy.ops.export_scene.vrm. I think this will help you.
Hello, I'm unfamiliar with .vrm data and three-vrm. I use blender addon to render VRoidHub characters, but they are T-pose.
I wonder if it's possible to utilize three-vrm to set character poses and save the posed .vrm?
Thanks!
The text was updated successfully, but these errors were encountered: