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ScreenWindow.h
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ScreenWindow.h
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/*
Copyright (C) 2007 by Robert Knight <[email protected]>
Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008
Ported to Blackberry Playbook by BGmot <[email protected]>, 2012
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
*/
#ifndef SCREENWINDOW_H
#define SCREENWINDOW_H
// Qt
#include <QtCore/QObject>
#include <QtCore/QPoint>
#include <QtCore/QRect>
// Konsole
#include "Character.h"
namespace Konsole
{
class Screen;
/**
* Provides a window onto a section of a terminal screen.
* This window can then be rendered by a terminal display widget ( TerminalDisplay ).
*
* To use the screen window, create a new ScreenWindow() instance and associated it with
* a terminal screen using setScreen().
* Use the scrollTo() method to scroll the window up and down on the screen.
* Call the getImage() method to retrieve the character image which is currently visible in the window.
*
* setTrackOutput() controls whether the window moves to the bottom of the associated screen when new
* lines are added to it.
*
* Whenever the output from the underlying screen is changed, the notifyOutputChanged() slot should
* be called. This in turn will update the window's position and emit the outputChanged() signal
* if necessary.
*/
class ScreenWindow : public QObject
{
Q_OBJECT
public:
/**
* Constructs a new screen window with the given parent.
* A screen must be specified by calling setScreen() before calling getImage() or getLineProperties().
*
* You should not call this constructor directly, instead use the Emulation::createWindow() method
* to create a window on the emulation which you wish to view. This allows the emulation
* to notify the window when the associated screen has changed and synchronize selection updates
* between all views on a session.
*/
ScreenWindow(QObject* parent = 0);
virtual ~ScreenWindow();
/** Sets the screen which this window looks onto */
void setScreen(Screen* screen);
/** Returns the screen which this window looks onto */
Screen* screen() const;
/**
* Returns the image of characters which are currently visible through this window
* onto the screen.
*
* The buffer is managed by the ScreenWindow instance and does not need to be
* deleted by the caller.
*/
Character* getImage();
/**
* Returns the line attributes associated with the lines of characters which
* are currently visible through this window
*/
QVector<LineProperty> getLineProperties();
/**
* Returns the number of lines which the region of the window
* specified by scrollRegion() has been scrolled by since the last call
* to resetScrollCount(). scrollRegion() is in most cases the
* whole window, but will be a smaller area in, for example, applications
* which provide split-screen facilities.
*
* This is not guaranteed to be accurate, but allows views to optimise
* rendering by reducing the amount of costly text rendering that
* needs to be done when the output is scrolled.
*/
int scrollCount() const;
/**
* Resets the count of scrolled lines returned by scrollCount()
*/
void resetScrollCount();
/**
* Returns the area of the window which was last scrolled, this is
* usually the whole window area.
*
* Like scrollCount(), this is not guaranteed to be accurate,
* but allows views to optimise rendering.
*/
QRect scrollRegion() const;
/**
* Sets the start of the selection to the given @p line and @p column within
* the window.
*/
void setSelectionStart( int column , int line , bool columnMode );
/**
* Sets the end of the selection to the given @p line and @p column within
* the window.
*/
void setSelectionEnd( int column , int line );
/**
* Retrieves the start of the selection within the window.
*/
void getSelectionStart( int& column , int& line );
/**
* Retrieves the end of the selection within the window.
*/
void getSelectionEnd( int& column , int& line );
/**
* Returns true if the character at @p line , @p column is part of the selection.
*/
bool isSelected( int column , int line );
/**
* Clears the current selection
*/
void clearSelection();
/** Sets the number of lines in the window */
void setWindowLines(int lines);
/** Returns the number of lines in the window */
int windowLines() const;
/** Returns the number of columns in the window */
int windowColumns() const;
/** Returns the total number of lines in the screen */
int lineCount() const;
/** Returns the total number of columns in the screen */
int columnCount() const;
/** Returns the index of the line which is currently at the top of this window */
int currentLine() const;
/**
* Returns the position of the cursor
* within the window.
*/
QPoint cursorPosition() const;
/**
* Convenience method. Returns true if the window is currently at the bottom
* of the screen.
*/
bool atEndOfOutput() const;
/** Scrolls the window so that @p line is at the top of the window */
void scrollTo( int line );
enum RelativeScrollMode
{
ScrollLines,
ScrollPages
};
/**
* Scrolls the window relative to its current position on the screen.
*
* @param mode Specifies whether @p amount refers to the number of lines or the number
* of pages to scroll.
* @param amount The number of lines or pages ( depending on @p mode ) to scroll by. If
* this number is positive, the view is scrolled down. If this number is negative, the view
* is scrolled up.
*/
void scrollBy( RelativeScrollMode mode , int amount );
/**
* Specifies whether the window should automatically move to the bottom
* of the screen when new output is added.
*
* If this is set to true, the window will be moved to the bottom of the associated screen ( see
* screen() ) when the notifyOutputChanged() method is called.
*/
void setTrackOutput(bool trackOutput);
/**
* Returns whether the window automatically moves to the bottom of the screen as
* new output is added. See setTrackOutput()
*/
bool trackOutput() const;
/**
* Returns the text which is currently selected.
*
* @param preserveLineBreaks See Screen::selectedText()
*/
QString selectedText( bool preserveLineBreaks ) const;
public slots:
/**
* Notifies the window that the contents of the associated terminal screen have changed.
* This moves the window to the bottom of the screen if trackOutput() is true and causes
* the outputChanged() signal to be emitted.
*/
void notifyOutputChanged();
signals:
/**
* Emitted when the contents of the associated terminal screen ( see screen() ) changes.
*/
void outputChanged();
/**
* Emitted when the screen window is scrolled to a different position.
*
* @param line The line which is now at the top of the window.
*/
void scrolled(int line);
/**
* Emitted when the selection is changed.
*/
void selectionChanged();
private:
int endWindowLine() const;
void fillUnusedArea();
Screen* _screen; // see setScreen() , screen()
Character* _windowBuffer;
int _windowBufferSize;
bool _bufferNeedsUpdate;
int _windowLines;
int _currentLine; // see scrollTo() , currentLine()
bool _trackOutput; // see setTrackOutput() , trackOutput()
int _scrollCount; // count of lines which the window has been scrolled by since
// the last call to resetScrollCount()
};
}
#endif // SCREENWINDOW_H