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Winit supports it, maybe we can extend zng-view to support iOS instead of implementing a new crate.
zng-view
The text was updated successfully, but these errors were encountered:
Glutin does not support it, maybe just implement the software render, blip.
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OpenGL ES is deprecated by Apple in iOS devices.
ANGLE targets Apple Metal back-end, so we can create an OpenGl context using ANGLE probably.
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Winit supports it, maybe we can extend
zng-view
to support iOS instead of implementing a new crate.The text was updated successfully, but these errors were encountered: