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Origin Voice Fixes - Mina
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DoctorDiablo committed Aug 8, 2023
1 parent 5a17387 commit a4ce03d
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Showing 31 changed files with 1,440 additions and 1,416 deletions.
8 changes: 5 additions & 3 deletions Update/_mina_001.txt
Original file line number Diff line number Diff line change
Expand Up @@ -186,7 +186,7 @@ void main()
ClearMessage();

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#8676cf>羽入</color>", NULL, "<color=#8676cf>Hanyuu</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 12, "ps3/s12/12/181100004", 256, TRUE);
ModPlayVoiceLS(4, 12, "org/hanyu6006", 256, TRUE);
OutputLine(NULL, "「…………えっとえっと、",
NULL, "\"Umm...", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Expand All @@ -198,8 +198,10 @@ void main()
Wait( 800 );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "…昭和58年、6月なのです。",
NULL, "... It's June of 1983.", Line_WaitForInput);
ModPlayVoiceLS(4, 12, "ps3/s12/12/181100005", 256, TRUE);
NULL, "... It's June of 1983.", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, "綿流しのお祭りが来週なのですから……えっとえっと……、」",
NULL, " The Watanagashi festival is next week... so...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down
42 changes: 22 additions & 20 deletions Update/_mina_002_1.txt
Original file line number Diff line number Diff line change
Expand Up @@ -507,10 +507,10 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#c89a80>入江</color>", NULL, "<color=#c89a80>Irie</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps2/10/181000019", 540, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6000", 256, TRUE);
OutputLine(NULL, "「アナフィラキシーショックと同じで、仮に異物が完全に取り除かれても、人体側に過剰な反応を示す体質が作られてしまいます。",
NULL, "\"Just like with anaphylaxis, her body will be conditioned to react severely even after the foreign chemical is out of her system.", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "ps3/s12/10/181000020", 256, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6001", 256, TRUE);
OutputLine(NULL, "つまり、」",
NULL, " In other words...\"", Line_Normal);
ClearMessage();
Expand Down Expand Up @@ -780,10 +780,10 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>窓口</color>", NULL, "<color=#f5e6d3>Counter</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 0, "ps3/s12/00/docwin10001", 256, TRUE);
ModPlayVoiceLS(4, 0, "org/mob7a6000", 256, TRUE);
OutputLine(NULL, "『東京から外線です。",
NULL, "\"You have a call on the line from Tokyo.", Line_WaitForInput);
ModPlayVoiceLS(4, 0, "ps3/s12/00/docwin10002", 256, TRUE);
ModPlayVoiceLS(4, 0, "org/mob7a6001", 256, TRUE);
OutputLine(NULL, "そちらへ回します。』",
NULL, " I'll transfer it to the other phone.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand All @@ -794,20 +794,22 @@ void main()
ClearMessage();

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#c89a80>入江</color>", NULL, "<color=#c89a80>Irie</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps3/s12/10/181000040_1", 256, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6006", 256, TRUE);
OutputLine(NULL, "「あぁ、リサさんですね。",
NULL, "\"Ahh, that must be Risa-san, then.", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "ps2/10/181000042", 540, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6007", 256, TRUE);
OutputLine(NULL, "もう今年もそんな時期になりましたか。",
NULL, " Is it that time of the year already?", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "ps3/s12/10/181000040_2", 256, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6008", 256, TRUE);
OutputLine(NULL, "電話は所長室で取りますからそっちへ回してください。」",
NULL, " I'm going to pick it up at the office. Will you transfer it there?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>窓口</color>", NULL, "<color=#f5e6d3>Counter</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 0, "org/mob7a6002", 256, TRUE);
OutputLine(NULL, "『はい。",
NULL, "\"Absolutely.", Line_WaitForInput);
ModPlayVoiceLS(4, 0, "org/mob7a6003", 256, TRUE);
OutputLine(NULL, "ではすみません、そちらの受話器を一度切ってください。』",
NULL, " Please hang up on this line, in that case.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand All @@ -816,13 +818,13 @@ void main()
DrawScene( "background/sinryou_sinsatu1", 400 );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#c89a80>入江</color>", NULL, "<color=#c89a80>Irie</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 10, "ps2/10/181000044", 540, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6009", 256, TRUE);
OutputLine(NULL, "「わかりました。",
NULL, "\"Okay.", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "ps3/s12/10/181000045", 256, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6010", 256, TRUE);
OutputLine(NULL, "…梨花さん、すみません。",
NULL, " ...I'm sorry, Rika-san.", Line_WaitForInput);
ModPlayVoiceLS(4, 10, "ps3/s12/10/181000046", 256, TRUE);
ModPlayVoiceLS(4, 10, "org/irie6011", 256, TRUE);
OutputLine(NULL, "東京からの電話です。」",
NULL, " I got a call from Tokyo.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down Expand Up @@ -2762,7 +2764,7 @@ void main()
ModDrawCharacterWithFiltering(2, 2, "sprite/re2a_def_a1_", "2", "maskright", 1, 240, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200010", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6000", 256, TRUE);
OutputLine(NULL, "「うーん!!",
NULL, "\"Ummm...", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand All @@ -2771,13 +2773,13 @@ void main()
ModDrawCharacter(2, 2, "sprite/re2b_kaii_b1_", "2", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200011", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6001", 256, TRUE);
OutputLine(NULL, "ケンタくん人形とか売ってもらえないのかなぁ。",
NULL, "I wonder if I can buy the Kenta-kun doll.", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200012", 256, TRUE);
OutputLine(NULL, "興宮チェーン店に5万円持ってったら売ってくれないかなぁ!",
NULL, " Do you think they'll sell it to me if I pay 50,000 yen to one of the Okinomiya chain stores?", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200013", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6002", 256, TRUE);
OutputLine(NULL, "フライドチキン屋さんに5万円持ってったら売ってくれないかなぁ!",
NULL, " Do you think they'll sell it to me if I give 50,000 yen to the fried chicken store?", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "org/rena6003", 256, TRUE);
OutputLine(NULL, " はぅ。」",
NULL, " Hau.\"", Line_Normal);
ClearMessage();
Expand Down Expand Up @@ -5588,10 +5590,10 @@ void main()

SetSpeedOfMessage( FALSE, 0 );
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps2/01/180100119", 540, TRUE);
ModPlayVoiceLS(4, 1, "org/keiichi6000", 256, TRUE);
OutputLine(NULL, "「そっかぁ!",
NULL, "\"I see...", Line_Continue);
Wait(1400);
NULL, "\"I see...", Line_WaitForInput);
ModPlayVoiceLS(4, 1, "org/keiichi6001", 256, TRUE);
OutputLine(NULL, " おじさんの店の手伝いってんじゃ仕方ねえなぁ…!」",
NULL, " We can't hold you here if you have to go help your uncle...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down Expand Up @@ -5880,7 +5882,7 @@ void main()
ModDrawCharacter(1, 3, "sprite/me2_akuwarai_a1_", "2", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s12/03/180300028", 256, TRUE);
ModPlayVoiceLS(4, 3, "org/mion6000", 256, TRUE);
OutputLine(NULL, "「圭ちゃんが持ってたら、確実に明日から変態扱いだね。うん!」",
NULL, "\"Yeah. People will think you're a pervert if you carry that thing around.\"", Line_Normal);
ClearMessage();
Expand Down
4 changes: 2 additions & 2 deletions Update/_mina_002_1a.txt
Original file line number Diff line number Diff line change
Expand Up @@ -165,10 +165,10 @@ void main()
ModDrawCharacter(2, 1, "sprite/kei2_warai_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s12/01/180100131", 256, TRUE);
ModPlayVoiceLS(4, 1, "org/keiichi6002", 256, TRUE);
OutputLine(NULL, "「魅音〜、俺が持ってたら変態扱いなら、こりゃ誰が持ってりゃ変態扱いにならないんだ〜?",
NULL, "\"Mion, if you think I would look like a pervert with this doll, who do you think deserves to have it?", Line_WaitForInput);
ModPlayVoiceLS(4, 1, "ps3/s12/01/180100132", 256, TRUE);
ModPlayVoiceLS(4, 1, "org/keiichi6003", 256, TRUE);
OutputLine(NULL, " う〜ん?」",
NULL, " Huh?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down
4 changes: 2 additions & 2 deletions Update/_mina_002_1b.txt
Original file line number Diff line number Diff line change
Expand Up @@ -78,10 +78,10 @@ void main()
ModDrawCharacter(2, 1, "sprite/kei2_warai_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 1, "ps3/s12/01/180100131", 256, TRUE);
ModPlayVoiceLS(4, 1, "org/keiichi6002", 256, TRUE);
OutputLine(NULL, "「魅音〜、俺が持ってたら変態扱いなら、こりゃ誰が持ってりゃ変態扱いにならないんだ〜?",
NULL, "\"Mion, if you think I would look like a pervert with this doll, who do you think deserves to have it?", Line_WaitForInput);
ModPlayVoiceLS(4, 1, "ps3/s12/01/180100132", 256, TRUE);
ModPlayVoiceLS(4, 1, "org/keiichi6003", 256, TRUE);
OutputLine(NULL, " う〜ん?」",
NULL, " Huh?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down
22 changes: 8 additions & 14 deletions Update/_mina_002_2.txt
Original file line number Diff line number Diff line change
Expand Up @@ -25,22 +25,16 @@ void main()

SetSpeedOfMessage( TRUE, 128 );
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s12/03/180300033", 256, TRUE);
ModPlayVoiceLS(4, 3, "org/mion6001", 256, TRUE);
OutputLine(NULL, "「だだ、",
NULL, "\"I just...", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Wait( 800 );
// (backup) SetValidityOfInput( TRUE );
NULL, "\"I just...", Line_WaitForInput);
ModPlayVoiceLS(4, 3, "org/mion6002", 256, TRUE);
OutputLine(NULL, "だからさおじさん、",
NULL, " This ol' man just thinks that...", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Wait( 1500 );
// (backup) SetValidityOfInput( TRUE );
NULL, " This ol' man just thinks that...", Line_WaitForInput);
ModPlayVoiceLS(4, 3, "org/mion6003", 256, TRUE);
OutputLine(NULL, "こういう可愛いお人形はさ、",
NULL, " cute dolls like this are...", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Wait( 1700 );
// (backup) SetValidityOfInput( TRUE );
NULL, " cute dolls like this are...", Line_WaitForInput);
ModPlayVoiceLS(4, 3, "org/mion6004", 256, TRUE);
OutputLine(NULL, "ちゃんとした可愛い女の子に渡した方が似合うと思うんだよね!",
NULL, " more for girly girls, you know...?", Line_Continue);
SetSpeedOfMessage( FALSE, 0 );
Expand All @@ -51,7 +45,7 @@ void main()
ModDrawCharacter(1, 3, "sprite/me2_hau_a1_", "2", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 3, "ps3/s12/03/180300034", 256, TRUE);
ModPlayVoiceLS(4, 3, "org/mion6005", 256, TRUE);
OutputLine(NULL, "私みたいな男女に渡してもほら、人形の方が可哀想というか、あはははは…!」",
NULL, "This doll doesn't deserve to be owned by a tomboy like me... Ahahahahaha!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down
14 changes: 7 additions & 7 deletions Update/_mina_004.txt
Original file line number Diff line number Diff line change
Expand Up @@ -239,20 +239,20 @@ void main()
ModDrawCharacter(2, 2, "sprite/re2a_komaru_a1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200075", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6004", 256, TRUE);
OutputLine(NULL, "「うん。",
NULL, "\"Yup.", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200076", 256, TRUE);
OutputLine(NULL, "前に住んでた町でね、離婚しちゃったの。",
NULL, " They got divorced back in the town we were living in before.", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200077", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6005", 256, TRUE);
OutputLine(NULL, "茨城の町でね、離婚しちゃったの。",
NULL, " They got divorced in Ibaraki.", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "org/rena6006", 256, TRUE);
OutputLine(NULL, "それでお父さんとレナは雛見沢に戻ってきたんだけどね。",
NULL, " That's why my dad and I came back to Hinamizawa.", Line_WaitForInput);
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200078", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6007", 256, TRUE);
OutputLine(NULL, "お父さん、離婚のショックからずっと立ち直れなくて。",
NULL, " My dad couldn't get over the divorce for a long time, though. ", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s12/02/180200079", 256, TRUE);
ModPlayVoiceLS(4, 2, "org/rena6008", 256, TRUE);
OutputLine(NULL, "ずっと寝たりぼーっとしたり遊んだりしてるだけだった。」",
NULL, "He was always just sleeping or daydreaming.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
Expand Down
8 changes: 3 additions & 5 deletions Update/_mina_005.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1715,12 +1715,10 @@ void main()
ModDrawCharacterWithFiltering(0, 12, "sprite/ha1_def2_", "0", "maskright", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 5, 300, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#8676cf>羽入</color>", NULL, "<color=#8676cf>Hanyuu</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 12, "ps3/s12/12/181100094", 256, TRUE);
ModPlayVoiceLS(4, 12, "org/hanyu6000", 256, TRUE);
OutputLine(NULL, "「あとは、",
NULL, "\"In that case...", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Wait( 1600 );
// (backup) SetValidityOfInput( TRUE );
NULL, "\"In that case...", Line_WaitForInput);
ModPlayVoiceLS(4, 12, "org/hanyu6001", 256, TRUE);
OutputLine(NULL, "………狂信的な何者か、なのです。」",
NULL, " it must be some religious fanatic...\"", Line_Normal);
ClearMessage();
Expand Down
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