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Prepare for bgm update
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drojf committed Apr 15, 2024
1 parent 4db083e commit 19b6870
Showing 1 changed file with 83 additions and 43 deletions.
126 changes: 83 additions & 43 deletions Update/init.txt
Original file line number Diff line number Diff line change
Expand Up @@ -131,40 +131,57 @@ void main()
ModAddArtset("Original", "オリジナル", "OGBackgrounds:OGSprites:CG");

// GAltBGM controls which of these are selected
ModAddBGMset("New Mangagamer BGM", "Placeholder", "BGM");
ModAddBGMset("New Mangagamer", "Placeholder", "April2019BGM:BGM");
ModAddBGMset("GIN's BGM", "Placeholder", "OGBGM:BGM");
ModAddBGMset("Remake + New Mangagamer BGM", "Placeholder", "RemakeBGM:BGM");
ModAddBGMset("Hou+ Demo", "Placeholder", "HouPlusDemoBGM:BGM");
ModAddBGMset("Hou+ BGM", "Placeholder", "HouPlusBGM:BGM");
ModAddBGMset("Remake + New Mangagamer", "Placeholder", "RemakeBGM:BGM");
ModAddBGMset("Remake + Original BGM", "Placeholder", "RemakeBGM:OGBGM:BGM");
ModAddBGMset("Hou+", "Placeholder", "HouPlusBGM:BGM");

// GAltSE controls which of these are selected
ModAddSEset("New SE", "Placeholder", "SE");
ModAddSEset("GIN's SE", "Placeholder", "OGSE:SE");

// Audio presets the user can select, consisting of a combination of the BGM and SE flags
ModAddAudioset(
"New Mangagamer BGM/SE",
"Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update",
"JP: New Mangagamer BGM/SE",
"JP: Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update",
"New Mangagamer (2019)",
"Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update

It uses the conversions of nerve's tracks that made their debut in the original Japanese release of Hou Compilation (2014), but all of the AI-D-IA tracks were replaced. Most of the replacements are from the soundtracks of Kai and Rei, but there are also some new tracks whose composer is unknown.",
"New Mangagamer (2019)",
"Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update

It uses the conversions of nerve's tracks that made their debut in the original Japanese release of Hou Compilation (2014), but all of the AI-D-IA tracks were replaced. Most of the replacements are from the soundtracks of Kai and Rei, but there are also some new tracks whose composer is unknown.",
0, // GAltBGM
0, // GAltBGMFlow
0, // GAltSE
0 // GAltSEFlow
);

ModAddAudioset(
"GIN's BGM/SE",
"This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer (but definitely NOT identical to) the original Japanese release and/or Pre April Update.
"GIN / Hou BGM (2014)",
"This option uses GIN's Background Music (BGM) and Sound Effects (SE), which is virtually identical to what was included in the original Japanese release of Hou Compilation (2014) in terms of BGM.

Please click on the 'Open BGM/SE FAQ' button to view the 07th-mod wiki for more details.

All of the tracks that make their debut in Onikakushi and the character themes are by AI-D-IA and were taken from the original Japanese release of Himatsubushi. Most of the remaining tracks are based on MIDIs from nerve.

However, because the original conversions of those were extremely poor, this pack instead uses the same conversions as the New MangaGamer BGM.

This option uses GIN's SE, which should be similar to the Pre-April Update SE.

This option was previously known as 'Original BGM/SE' or 'BGM/SE fix'.",
"JP: GIN's BGM/SE",
"JP: This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer (but definitely NOT identical to) the original Japanese release and/or Pre April Update.
"GIN / Hou BGM (2014)",
"This option uses GIN's Background Music (BGM) and Sound Effects (SE), which is virtually identical to what was included in the original Japanese release of Hou Compilation (2014) in terms of BGM.

Please click on the 'Open BGM/SE FAQ' button to view the 07th-mod wiki for more details.

All of the tracks that make their debut in Onikakushi and the character themes are by AI-D-IA and were taken from the original Japanese release of Himatsubushi. Most of the remaining tracks are based on MIDIs from nerve.

However, because the original conversions of those were extremely poor, this pack instead uses the same conversions as the New MangaGamer BGM.

This option uses GIN's SE, which should be similar to the Pre-April Update SE.

This option was previously known as 'Original BGM/SE' or 'BGM/SE fix'.",
1, // GAltBGM
1, // GAltBGMFlow
Expand All @@ -173,7 +190,53 @@ void main()
);

ModAddAudioset(
"OST Remake (+New Mangagamer BGM)",
"Hou+ Demo (2020)",
"This option replaces 16 BGM with BGM from the Higurashi Hou+ demo (2020). It uses the same conversions of nerve's tracks as the New MangaGamer BGM, but the replacements for the AI-D-IA tracks are different.

Those by U2 Akiyama have been rearranged (except for one that's virtually unchanged), while the rest were replaced with new compositions by xaki.

This option is not available for Chapters 5-8 and Rei because most of their music isn't in the Hou+ demo.

All other tracks will use the New Mangagamer BGM and GIN's/Original SE.

This option uses GIN's SE, which should be similar to the Pre-April Update SE.",
"Hou+ Demo (2020)",
"This option replaces 16 BGM with BGM from the Higurashi Hou+ demo (2020). It uses the same conversions of nerve's tracks as the New MangaGamer BGM, but the replacements for the AI-D-IA tracks are different.

Those by U2 Akiyama have been rearranged (except for one that's virtually unchanged), while the rest were replaced with new compositions by xaki.

This option is not available for Chapters 5-8 and Rei because most of their music isn't in the Hou+ demo.

All other tracks will use the New Mangagamer BGM and GIN's/Original SE.

This option uses GIN's SE, which should be similar to the Pre-April Update SE.",
2, // GAltBGM
1, // GAltBGMFlow
1, // GAltSE
1 // GAltSEFlow
);

ModAddAudioset(
"Hou+ BGM (2022)",
"This option uses the BGM found in the full version of the Japanese release of Hou+ (2022).

Compared to the Hou+ demo (2020), the xaki track MIND THE GAP has been sped up, while the nerve tracks Fascism and Lie lies-lies lie were newly converted. Everything else is unchanged.

This option uses GIN's SE, which should be similar to the Pre-April Update SE.",
"Hou+ BGM (2022)",
"This option uses the BGM found in the full version of the Japanese release of Hou+ (2022).

Compared to the Hou+ demo (2020), the xaki track MIND THE GAP has been sped up, while the nerve tracks Fascism and Lie lies-lies lie were newly converted. Everything else is unchanged.

This option uses GIN's SE, which should be similar to the Pre-April Update SE.",
3, // GAltBGM
1, // GAltBGMFlow
1, // GAltSE
1 // GAltSEFlow
);

ModAddAudioset(
"Fan OST Remake + New Mangagamer",
"This option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).

All other tracks will use the New Mangagamer BGM/SE.
Expand All @@ -193,8 +256,8 @@ void main()

This option is not available for Onikakushi Ch.1, as the chapter does not use any of these tracks.
This option is not available for Chapters 5-8 as an OST remake for those chapters hasn't been created.",
"JP: OST Remake (+New Mangagamer BGM)",
"JP: This option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).
"Fan OST Remake + New Mangagamer",
"This option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).

All other tracks will use the New Mangagamer BGM/SE.

Expand All @@ -213,15 +276,15 @@ void main()

This option is not available for Onikakushi Ch.1, as the chapter does not use any of these tracks.
This option is not available for Chapters 5-8 as an OST remake for those chapters hasn't been created.",
2, // GAltBGM
4, // GAltBGM
0, // GAltBGMFlow
0, // GAltSE
0 // GAltSEFlow
);

ModAddAudioset(
"OST Remake (+GIN's BGM)",
"This option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).
"Fan OST Remake + GIN",
"This fan-made option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).

All other tracks will use the GIN's/OG BGM BGM/SE.

Expand All @@ -240,8 +303,8 @@ void main()

This option is not available for Onikakushi Ch.1, as the chapter does not use any of these tracks.
This option is not available for Chapters 5-8 as an OST remake for those chapters hasn't been created.",
"JP: OST Remake (+GIN's BGM)",
"JP: This option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).
"Fan OST Remake + GIN",
"This fan-made option replaces nine BGM with handmade remakes of nine tracks from the original release (pre-2019).

All other tracks will use the GIN's/OG BGM BGM/SE.

Expand All @@ -260,30 +323,7 @@ void main()

This option is not available for Onikakushi Ch.1, as the chapter does not use any of these tracks.
This option is not available for Chapters 5-8 as an OST remake for those chapters hasn't been created.",
3, // GAltBGM
1, // GAltBGMFlow
1, // GAltSE
1 // GAltSEFlow
);

ModAddAudioset(
"Hou+ Demo BGM",
"This option replaces 16 BGM with BGM from the Higurashi Hou+ Demo. It uses the same tracks from nerve as the New MangaGamer BGM, but the AI-D-IA tracks are different.

Some are remastered versions of MangaGamer's replacements, while others were newly composed by xaki.

This option is not available for Chapters 5-8 and Rei because most of their music isn't in the Hou+ demo.

All other tracks will use the New Mangagamer BGM and GIN's/Original SE.",
"JP: Hou+ Demo BGM",
"JP: This option replaces 16 BGM with BGM from the Higurashi Hou+ Demo. It uses the same tracks from nerve as the New MangaGamer BGM, but the AI-D-IA tracks are different.

Some are remastered versions of MangaGamer's replacements, while others were newly composed by xaki.

This option is not available for Chapters 5-8 and Rei because most of their music isn't in the Hou+ demo.

All other tracks will use the New Mangagamer BGM and GIN's/Original SE.",
4, // GAltBGM
5, // GAltBGM
1, // GAltBGMFlow
1, // GAltSE
1 // GAltSEFlow
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