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Implement choices for Tsumi bad ends
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DoctorDiablo committed Dec 14, 2019
1 parent 3d0daa3 commit 60179b0
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Showing 6 changed files with 7,734 additions and 8,738 deletions.
882 changes: 13 additions & 869 deletions Update/_tsum_024_1.txt

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874 changes: 874 additions & 0 deletions Update/_tsum_024_1a.txt

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6,814 changes: 15 additions & 6,799 deletions Update/_tsum_026.txt

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6,813 changes: 6,813 additions & 0 deletions Update/_tsum_026a.txt

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11 changes: 11 additions & 0 deletions Update/flow.txt
Original file line number Diff line number Diff line change
Expand Up @@ -456,6 +456,12 @@ void Game()
if(LoadValueFromLocalWork(s_jump) <= 24)
{
CallScript( "_tsum_024_1");
if (LoadValueFromLocalWork( SelectResult ) == 1) {
CallScript( "tsum_badend1" );
JumpSection("Title");
}

CallScript( "_tsum_024_1a" );
CallScript( "_tsum_024_2");
}
if(LoadValueFromLocalWork(s_jump) <= 25)
Expand All @@ -465,6 +471,11 @@ void Game()
if(LoadValueFromLocalWork(s_jump) <= 26)
{
CallScript( "_tsum_026");
if (LoadValueFromLocalWork( SelectResult ) == 0) {
CallScript( "tsum_badend2" );
JumpSection("Title");
}
CallScript( "_tsum_026a");
}

SetGlobalFlag( GFlag_GameClear, TRUE );
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