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Fix ghosted text / ghsted screen issue (See #167)
- Using the 'bg' command to draw images with transparency does not work as expected - I'm guessing the 'bg' command copies whatever image you choose to the bg buffer - The BG buffer is redrawn every now and then - If you put a transparent image in the bg buffer, the game applies the transparency to whatever's already on the screen when redrawing the background, causing a ghosting effectt of whatever was previously on the screen - Using bgcopy can fix this issue, assuming the current screen buffer does not contain any tranparency - You may need to fill the screen with a no-transparency image (like 'black') before using bgcopy
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