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Update wata_005.txt
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fix layer
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orian34 authored Mar 17, 2024
1 parent f87ff1b commit 37efa7c
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Update/wata_005.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3620,7 +3620,7 @@ void main()

DisableWindow();
ModSetLayerFilter(3, 256, "none");
ModDrawCharacterWithFiltering(3, 2, "sprite/re2b_kaii_b1_", "2", "right", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE ); //ERROR_EXISTING: Priority 10 on layer 3 used here. Conflict is 37 lines away (line 3660)
ModDrawCharacterWithFiltering(3, 2, "sprite/re2b_kaii_b1_", "2", "right", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );

// レナがふらふらと現れ、彼らに注意(?)する¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
Expand Down Expand Up @@ -3657,7 +3657,7 @@ void main()
ClearMessage();
DisableWindow();
ModSetLayerFilter(2, 256, "none");
ModDrawCharacter(2, 4, "sprite/sa2a_akuwarai_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 11, 100, FALSE ); //ERROR: Priority 10 already in use 37 lines ago (line 3623). Existing Layer: 3 Conflicting Layer: 2 Suggested Priority: 11
ModDrawCharacter(2, 4, "sprite/sa2a_akuwarai_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 100, FALSE );
DrawScene("background/res1", 300 );

//「さすがはレナさん...@...いつ見ても恐ろしいキレですわね。@
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