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Not really rewrite mod system #1072

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478eb07
Test
SweetSea-ButImNotSweet Jan 1, 2024
b3ca43f
Final push
SweetSea-ButImNotSweet Jan 2, 2024
7723288
small update
SweetSea-ButImNotSweet Jan 3, 2024
8252f85
Fix some bugs
SweetSea-ButImNotSweet Jan 4, 2024
e6f416e
Shorten code, remove ``unranked``
SweetSea-ButImNotSweet Jan 4, 2024
47fc75b
Modify some mods' behavior
SweetSea-ButImNotSweet Jan 4, 2024
b8ec5df
Fix redundant "end"
SweetSea-ButImNotSweet Jan 4, 2024
1117b53
Fix bug (again)
SweetSea-ButImNotSweet Jan 4, 2024
c47ddf2
Merge remote-tracking branch 'upstream/main' into mod-patch
SweetSea-ButImNotSweet Jan 5, 2024
72d5e46
Change "modSystem" to "modApplyAt"
SweetSea-ButImNotSweet Jan 6, 2024
4c3abc4
Add TABLE.newWithLockMetamethod()
SweetSea-ButImNotSweet Jan 6, 2024
f0a45b8
Change most mods' configuration
SweetSea-ButImNotSweet Jan 6, 2024
2cd330f
Modify how executing mods again
SweetSea-ButImNotSweet Jan 6, 2024
6873317
Fix mods, update UI
SweetSea-ButImNotSweet Jan 6, 2024
3825b7c
Add VI translation
SweetSea-ButImNotSweet Jan 6, 2024
869135a
Add English translation
SweetSea-ButImNotSweet Jan 6, 2024
766b32b
Final update
SweetSea-ButImNotSweet Jan 6, 2024
70558e8
Add viewLog
SweetSea-ButImNotSweet Jan 6, 2024
6594b4a
Fix viewLog
SweetSea-ButImNotSweet Jan 6, 2024
d09f5b0
update viewlog
SweetSea-ButImNotSweet Jan 7, 2024
898539c
update viewLog
SweetSea-ButImNotSweet Jan 7, 2024
65c050f
Small update for viewLog
SweetSea-ButImNotSweet Jan 7, 2024
2816a76
Fix bugs and small changes to other thing
SweetSea-ButImNotSweet Jan 7, 2024
d61372c
Small tweak
SweetSea-ButImNotSweet Jan 7, 2024
3cda61b
Add a short delay before displaying username
SweetSea-ButImNotSweet Jan 7, 2024
dc8488f
Clean-up
SweetSea-ButImNotSweet Jan 7, 2024
5361742
Resolves change requests
SweetSea-ButImNotSweet Jan 8, 2024
888f2f6
Resolve change requests part 2
SweetSea-ButImNotSweet Jan 8, 2024
f2686fb
Resolve change requests part 3
SweetSea-ButImNotSweet Jan 8, 2024
c20e4ac
Add short delay before showing nickname (again)
SweetSea-ButImNotSweet Jan 8, 2024
9c47e95
Revert the default username from SweetSea to <nil>
SweetSea-ButImNotSweet Jan 8, 2024
4928f19
Remove an unused arg
SweetSea-ButImNotSweet Jan 8, 2024
97b1abb
Resolve change request part Tetra
SweetSea-ButImNotSweet Jan 9, 2024
d399f3c
Moving part 1
SweetSea-ButImNotSweet Jan 11, 2024
519687a
Moving part 2
SweetSea-ButImNotSweet Jan 11, 2024
c143e8e
Moving part 3
SweetSea-ButImNotSweet Jan 11, 2024
58648f7
Remove some texts (most deprecated)
SweetSea-ButImNotSweet Jan 11, 2024
378d88c
Small edit to manual_vi
SweetSea-ButImNotSweet Jan 11, 2024
44ff5e8
Merge branch 'main' of https://github.com/26F-Studio/Techmino into mo…
SweetSea-ButImNotSweet Jan 21, 2024
387bbfa
Moving changes to #1085
SweetSea-ButImNotSweet Jan 21, 2024
271769c
Merge branch 'main' into mod-patch
SweetSea-ButImNotSweet Jun 6, 2024
c6903c8
Merge branch 'main' of https://github.com/26F-Studio/Techmino into mo…
SweetSea-ButImNotSweet Nov 10, 2024
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Test
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SweetSea-ButImNotSweet committed Jan 1, 2024
commit 478eb0774fd6e400225ae45b1bb28a20c083aaeb
21 changes: 17 additions & 4 deletions parts/player/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -200,10 +200,23 @@ local function _loadGameEnv(P)-- Load gameEnv
end
end
if ENV.allowMod then
for i=1,#GAME.mod do
if GAME.mod[i]>0 then
local M=MODOPT[i]
M.func(P,M.list and M.list[GAME.mod[i]])
if SETTING.forceMod or ENV.forceMod then
-- Psudeo code
MOD_CODE_LIST={}
for i=1,#GAME.mod do
if GAME.mod[i]>0 then
local M=MODOPT[i]
table.insert(MOD_CODE_LIST,function() M.func(P,M.list and M.list[GAME.mod[i]]) end)
end
end
MOD_BATCH_TASK=function() for _,c in pairs(MOD_CODE_LIST) do c() end end
TASK.new(MOD_BATCH_TASK)
else
for i=1,#GAME.mod do
if GAME.mod[i]>0 then
local M=MODOPT[i]
M.func(P,M.list and M.list[GAME.mod[i]])
end
end
end
end
Expand Down