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Fixed bug were haloJump and lineJump script were mixed up #1226

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Sep 9, 2024
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14 changes: 7 additions & 7 deletions cScripts/functions/vehicle/fn_vehicle_addFunctions.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -68,20 +68,20 @@ if (_vehicle iskindOf "Heli_Transport_02_base_F") then {
};

if (_vehicle iskindOf "RHS_C130J_Base") then {
[_vehicle,nil,nil,true] call FUNC(addLineJump);
[_vehicle,nil,nil,nil,nil,true] call FUNC(addHaloJump);
[_vehicle,nil,nil,nil,nil,true] call FUNC(addLineJump);
[_vehicle,nil,nil,true] call FUNC(addHaloJump);
[_vehicle] call FUNC(addEscapeWreck);
};

if (_vehicle iskindOf "USAF_C130J") then {
[_vehicle,nil,nil,true] call FUNC(addLineJump);
[_vehicle,nil,nil,nil,nil,true] call FUNC(addHaloJump);
[_vehicle,nil,nil,nil,nil,true] call FUNC(addLineJump);
[_vehicle,nil,nil,true] call FUNC(addHaloJump);
[_vehicle] call FUNC(addEscapeWreck);
};

if (_vehicle iskindOf "USAF_C17") then {
[_vehicle,nil,nil,true] call FUNC(addLineJump);
[_vehicle,nil,nil,nil,nil,true] call FUNC(addHaloJump);
[_vehicle,nil,nil,nil,nil,true] call FUNC(addLineJump);
[_vehicle,nil,nil,true] call FUNC(addHaloJump);
[_vehicle] call FUNC(addEscapeWreck);
};

Expand Down Expand Up @@ -115,4 +115,4 @@ if (_vehicle iskindOf "cav_dragoon_base_F") then {

if (_vehicle iskindOf "AFV_Wheeled_01_base_F") then {
[_vehicle] call EFUNC(vehicle,addFlagAction);
};
};