Improve confetti creepers tweak, fix some client-side things being loaded on server #501
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A couple client-side tweaks were trying to be loaded on the physical server, which errored in logs.
Namely, (1) moved TextureMapCheck tweak to client, and (2) adjusted Confetti Creeper tweak to use the built-in client-side
World#makeFireworks
.While I was at it, I noticed confetti creeper tweak was using independent chances on server vs client. Changed it to check the chance on server-side creeper spawn, so it should be synced better now. This means the chance depends on the server's config only now.