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Improve confetti creepers tweak, fix some client-side things being loaded on server #501

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merged 3 commits into from
Jul 1, 2024

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jchung01
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A couple client-side tweaks were trying to be loaded on the physical server, which errored in logs.
Namely, (1) moved TextureMapCheck tweak to client, and (2) adjusted Confetti Creeper tweak to use the built-in client-side World#makeFireworks.

While I was at it, I noticed confetti creeper tweak was using independent chances on server vs client. Changed it to check the chance on server-side creeper spawn, so it should be synced better now. This means the chance depends on the server's config only now.

jchung01 added 2 commits June 28, 2024 18:33
- Make TextureMapCheck client-side mixin
- Use built-in SideOnly method to spawn particles for creeper confetti
- Now the chance to be confetti creeper is checked once on server-side spawn
@ACGaming ACGaming merged commit c04a5f7 into ACGaming:main Jul 1, 2024
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2 participants