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Fix #537 and some client-side only mixins #538

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merged 2 commits into from
Aug 16, 2024

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jchung01
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Fixes #537. Also marks some client-side mixins as client-side properly.

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what-the-diff bot commented Aug 14, 2024

PR Summary

  • Updated code library
    A new module has been introduced named net.minecraftforge.common.util.FakePlayer in UTDisconnectDupe.java, this provides us with more features to improve performance.

  • Optimized Block Hit Delay configuration check
    The decision-making mechanism about Block Hit Delay in the UTLoadingPlugin.java file has been adjusted. This change helps the system to have better control over blocks hit delay.

  • Introduced client key for Grasp Control
    A new client key has been added to mixins.tweaks.blocks.hitdelay.json. This will allow frontend or client-side operations related to blocks hit delay to be more controlled and robust.

  • Optimized Dismount Key configuration check
    The condition relevant to a separate Dismount Key in UTLoadingPlugin.java file has been adjusted. This gives us more precision in how we manage player dismount actions.

  • Introduced client key for Player Dismount operations
    A client key was added in mixins.tweaks.entities.playerdismount.json to manage how a player dismounts. This allows us to have better control over dismount operations from the frontend or client-side.

@ACGaming ACGaming merged commit e01453e into ACGaming:main Aug 16, 2024
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Successfully merging this pull request may close these issues.

Disconnect Dupe Fix crashes with Fake Players
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