In this assignment you will create a simulation of the Etch-A-Sketch toy Suggested steps to complete this assignment
- Start a new program. Save your program with a meaningful name.
- In
setup()
draw one rectangle that fills the screen and then a slightly smaller differently colored rectangle inside of it. Delete thebackground()
indraw()
and run your program. - Declare and initialize two global variables
x
,y
and and initialize them to the center of the screen. - In
draw()
draw a small white circle at (x,y). - Add some
if
statements:
- If key means "up", decrease y
- If key means "down", increase y
- If key means "left", decrease x
- If key means "right", increase x
- You can decorate your Etch-A-Sketch with the
text()
function