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removed unused zeus functiosn
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James Kingsley committed May 1, 2016
1 parent 0ac025a commit 8e55fcf
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Showing 6 changed files with 1 addition and 174 deletions.
6 changes: 0 additions & 6 deletions ARCMF.VR/description.ext
Original file line number Diff line number Diff line change
Expand Up @@ -164,12 +164,6 @@ class CfgFunctions {
class LocalFTMarkerSync {};
class GetMarker {};
};
class zeus {
file = "f\zeus";
class zeusInit {};
class zeusAddAddons {};
class zeusAddObjects {};
};
class safeStart {
file = "f\safeStart";
class safety {};
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15 changes: 1 addition & 14 deletions ARCMF.VR/f/arc/sandbox.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
class CfgSandbox
{
class CfgSandbox {
class VR {
startingPosition[] = {1770.84,1782.24,0};
camouflage = "default";
Expand All @@ -24,14 +23,6 @@ class CfgSandbox
startingPosition[] = {4784.32,10114.9,0};
camouflage = "woodland";
};
class clafghan {
startingPosition[] = {15526.2,805.362,0};
camouflage = "desert";
};
class Caribou {
startingPosition[] = {1815.63,3444.9,0};
camouflage = "woodland";
};
class Takistan {
startingPosition[] = {8257.67,2138.92,0};
camouflage = "desert";
Expand Down Expand Up @@ -96,10 +87,6 @@ class CfgSandbox
startingPosition[] = {8062.16,9936.9,0};
camouflage = "woodland";
};
class vtr_porquerolles {
startingPosition[] = {7345.26,4937.52,0};
camouflage = "woodland";
};
class torabora {
startingPosition[] = {10060.9,9922.96,0};
camouflage = "mtp";
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26 changes: 0 additions & 26 deletions ARCMF.VR/f/briefing/f_briefing_admin.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -41,30 +41,4 @@ hint 'Safety Off!' "">
Force safety off for all players</execute><br/><br/>
";

_briefing = _briefing + "
<font size='18'>Zeus Support</font><br/>
<execute expression=""
if !(isNull (getAssignedCuratorLogic player)) then {hintSilent 'Zeus already assigned!'} else {
[[player, true], 'f_fnc_zeusInit', false] spawn BIS_fnc_MP; hintSilent 'Curator assigned.';
};"">Assign Zeus to host</execute><br/>
<execute expression=""
if (isNull (getAssignedCuratorLogic player)) then {hintSilent 'Assign Zeus first!'} else {[[player, playableUnits], 'f_fnc_zeusAddObjects', false] spawn BIS_fnc_MP; hintSilent 'Added playable units.'};"">Add players and playable units to Zeus object list</execute><br/>
<execute expression=""
if (isNull (getAssignedCuratorLogic player)) then {hintSilent 'Assign Zeus first!'} else {
[[player, true, true], 'f_fnc_zeusAddObjects', false] spawn BIS_fnc_MP; hintSilent 'Assigned control over all group leaders and empty vehicles.'};"">
Add all group leaders and empty vehicles</execute><br/>
<execute expression=""
if (isNull (getAssignedCuratorLogic player)) then {hintSilent 'Assign Zeus first!'} else {[[player, true], 'f_fnc_zeusAddObjects', false] spawn BIS_fnc_MP; hintSilent 'Add all units.'};"">Add all mission objects</execute> <font color='#FF0000'>(POSSIBLE DESYNC)</font><br/>
<execute expression=""
if (isNull (getAssignedCuratorLogic player)) then {hintSilent 'Assign Zeus first!'} else {(getAssignedCuratorLogic player) removeCuratorEditableObjects [allDead,true]; hintSilent 'Removed dead units.'};"">Remove all dead units from Zeus</execute><br/>
<execute expression=""
if (isNull (getAssignedCuratorLogic player)) then {hintSilent 'Assign Zeus first!'} else {[[player, false], 'f_fnc_zeusAddObjects', false] spawn BIS_fnc_MP; [[player, false], 'f_fnc_zeusAddAddons', false] spawn BIS_fnc_MP; hintSilent 'Removed powers and units.'};"">Remove all powers and objects from Zeus</execute><br/>
<br/>
";

player createDiaryRecord ["diary", ["Admin", _briefing]];
39 changes: 0 additions & 39 deletions ARCMF.VR/f/zeus/fn_zeusAddAddons.sqf

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46 changes: 0 additions & 46 deletions ARCMF.VR/f/zeus/fn_zeusAddObjects.sqf

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43 changes: 0 additions & 43 deletions ARCMF.VR/f/zeus/fn_zeusInit.sqf

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