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Automatic changelog compile [ci skip]
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actions-user committed Jan 7, 2025
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103 changes: 103 additions & 0 deletions html/changelogs/archive/2025-01.yml
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2025-01-06:
Shoddd:
- balance: Gun case can now only hold guns, ammo items, and gun attachments
2025-01-07:
Absolucy:
- bugfix: Hopefully fixed weird runtime causing people to spawn naked.
- bugfix: Gave the plant growing subsystem a proper name.
- bugfix: Cleaned up some possible sources of hard deletes.
- bugfix: Regal rat minions are now immune to viruses, to prevent Lag'sie from being
summoned with large rat swarms.
- rscadd: Added a new AI lawset, "Jermov".
Absolucy, Flleeppyy:
- sound: Tweaked the sound for midround prompts.
Absolucy, cuackles, Moltijoe:
- rscadd: Added some new uncommon maints loot - a comically large spoon!
- rscadd: You can also obtain the spoon sometimes via a Black Market Uplink.
- rscadd: Something special may happen if you scoop up oil or blood puddles with
the spoon...
CannibalHunter:
- rscadd: Added new floor sign decals for mappers.
Coll6:
- rscadd: Lube and other similar sliding materials throwing human mobs into turfs
if their slide was blocked.
- rscadd: Disposal Bin flushes living mobs tossed into it.
- code_imp: Ends move_loop early if human movement was blocked. Sends signal to
mob that it was blocked.
- rscdel: Hard gibbed flag check
- code_imp: Removes cores from bodies that do not save DNA.
- rscadd: Core deletions will properly drop items in most cases. If core is in nullspace
they will be qdel instead.
Eagletanker:
- qol: Stamps in head offices are more consitent across the stations.
OliverOtter:
- balance: Blacklisted spesific antag and admin reagents from strange seeds.
- balance: Changed the recipe for TWitch, making it effectivly impossible to get.
If you somehow make it, you earned it.
- rscdel: Removed the TWitch injector from a hacked ordering computer.
- admin: Added a warning to the TWitch autoinjector OPFOR item.
Shoddd:
- bugfix: IPC, Goblins, and florans negative traits are properly listed
- balance: Florans now heal .1 burn per tick instead of .25
- balance: Apids can be flashed from any direction and harmed by pest spray
- rscadd: List apid traits
SirNightKnight:
- bugfix: Fixed emitter beams causing the SM to play the dusting sound.
- balance: Fire (status effect) is deadlier. Husked bodies go out faster.
- bugfix: Fixed husked bodies not losing fire stacks.
- balance: Halved the burning damage for flammable items.
Siro:
- rscadd: Admin logs
- qol: X on the old UI closes the window and the delete feature moved to a dedicated
button per cassette.
- code_imp: Removed "last" runtime
Sorenon:
- qol: redesigned the lifeline program
- bugfix: improved consistency between the basic crew monitor and blueshield crew
monitor
- rscadd: added NT Net backed tracking to the crew monitor and lifeline
- qol: minor crew monitor tweaks such as a prisoner colour and filtering by tracking
Syndicat-Meow:
- rscadd: Added actual cats
- rscadd: Added a cat house
- rscadd: Added a mechanic that lets cats and dogs treat bleeding and gorillas your
dislocations
- rscadd: Added more traits
- rscdel: Removed old code paths of simple cats and such
- qol: some food related tags
- qol: certain cats can help with cooking now
- balance: rebalanced the Syndicat nukie uplink price and increased health by 10
due to low number of cats
- balance: Minebots got BUFFED
- bugfix: fixed ferals and syndicat cats not being actual cats
- bugfix: fixed simple_hostile AI causing actual pursuits on sight now
- image: modified some DMI as nessesary (mine bot shield)
- refactor: multiple mob codes and AI
Syndie Kate:
- balance: 'Nerfs stun batons a bit
:cl:'
Syndie al gaib:
- rscdel: Removes most science-locked things from the imports menu
- balance: Rebalances the Bogseo
- balance: Plays around with some of the imports' numbers
- rscdel: Removes some of the more risque modular laser lines
- rscadd: 'Adds a few references that I thought were funny to the modular lasers
:cl:'
Uristthedorf:
- rscadd: Silicons and ghosts get a hud icon to show who isn't crew.
Wisemonster:
- balance: The interrogator will now return heads to a random spot on the station
once the process is finished, along with giving them a deep-rooted trauma.
- balance: When a goldeneye keycard is launched at the station, 3 minutes will be
added onto the escape shuttle timer (if one is in transit)
- rscadd: Added the eland revolver to assault ops sidearms
- rscdel: Removed the waspe pistols from assault ops
- rscdel: Removed the CQC book from assault ops
- balance: Replaced the assault ops telescopic baton with a contractor baton
- balance: Replaced the assault ops combat gloves+ with a krav maga implanter
- rscadd: Gave assault ops access to AP ammo for their smgs and shotguns
- rscadd: Added c35sol AP ammo
ancient-engineer:
- balance: Satyrs get sober faster now
- balance: Satyrs don't take a few centuries to get drunk again
- bugfix: Satyrs don't flicker between being drunk and not anymore
- bugfix: Satyrs drunkness can no longer go negative

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