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fix: change godot ci thing #12
Workflow file for this run
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name: "godot-ci export" | |
on: push | |
env: | |
GODOT_VERSION: 4.2.1 | |
jobs: | |
export-windows: | |
name: Windows Export | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout main repo | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- uses: chickensoft-games/setup-godot@v1 | |
name: Setup Godot | |
with: | |
version: 4.2.1 | |
- name: Download Windows artifact | |
id: download-win-artifact | |
uses: dawidd6/action-download-artifact@v2 | |
with: | |
github_token: ${{secrets.GITHUB_TOKEN}} | |
workflow: windows.yml | |
workflow_conclusion: success | |
repo: adastralgroup/winter | |
- name: Download Linux artifact | |
id: download-lin-artifact | |
uses: dawidd6/action-download-artifact@v2 | |
with: | |
github_token: ${{secrets.GITHUB_TOKEN}} | |
workflow: linux.yml | |
workflow_conclusion: success | |
repo: adastralgroup/winter | |
- name: Setup | |
run: | | |
apt-get update | |
apt-get install -y libnotify4 libnotify-dev libcurl4-openssl-dev | |
cp linux/* bin/ | |
cp windows/* bin/ | |
- name: Windows Build | |
run: | | |
mkdir -v -p build/windows | |
godot -v --export-debug --headless "Windows Desktop" build/windows/adastral.exe | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: windows | |
path: build/windows/ | |
export-linux: | |
name: Linux Export | |
runs-on: ubuntu-latest | |
steps: | |
- uses: chickensoft-games/setup-godot@v1 | |
name: Setup Godot | |
with: | |
version: 4.2.1 | |
- name: Checkout main repo | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Download artifact | |
id: download-artifact | |
uses: dawidd6/action-download-artifact@v2 | |
with: | |
github_token: ${{secrets.GITHUB_TOKEN}} | |
workflow: linux.yml | |
workflow_conclusion: success | |
repo: adastralgroup/winter | |
- name: Setup | |
run: | | |
apt-get update | |
apt-get install -y libnotify4 libnotify-dev libcurl4-openssl-dev | |
cp linux/* bin/ | |
- name: Linux Build | |
run: | | |
mkdir -v -p build/linux | |
godot -v --export-debug --headless "Linux/X11" build/linux/adastral.x86_64 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: linux | |
path: build/linux |