An Implementation of Arduino's LiquidCrystal library for the Spark Core
Universally Supports:
- Standard Hitachi HD44780 based LCDs in 4-bit mode
- Adafruit's 16x2 OLED Display (Winstar)
- Sparkfun's 16x2 OLED Display (ADH Technology Co. Ltd.)
Grab the RAW version of each file and place into your web IDE as follows:
If you are building locally, place the files here:
..\core-firmware\inc\LiquidCrystal.h
..\core-firmware\src\application.cpp (renamed from Spark-HelloSparky.cpp)
..\core-firmware\src\LiquidCrystal.cpp
..\core-firmware\src\build.mk (optional, if you have your own make file going, just add the LiquidCrystal.cpp to it)