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[Release] Applied following fixes: (#191)
* Applied following fixes: - Resolved inconsistencies with API generation of struct members (ignoring const) - Added offset member to the Vertex buffer binding. Default is 0. - Fixed DX12 Unbounded descriptor array feature not being documented and not working correctly - Added forgotten dynamic rendering to Vulkan pipeline creation - Added unbounded descriptor array feature to Vulkan - Vulkan now supports unused render attachments if possible - Added forgotten setting pipeline state call to both command list APIs - Removed brutal reset from DX12 command list, now it will not reset the allocator which may have lead to UB if list was executed currently * Barrier API mentioned --------- Co-authored-by: Restyled.io <[email protected]> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Restyled.io <[email protected]>
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