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[Release] added swapchain scaling (#210)
* added swapchain scaling * wayland * removed surface maintenace * Restyled added swapchain scaling (#211) * Restyled by astyle * Restyled by clang-format * Restyled by prettier-markdown --------- Co-authored-by: Restyled.io <[email protected]> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Restyled.io <[email protected]>
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project(cross-app-${POSTFIX}) | ||
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set(HEADERS) | ||
set(SOURCES entry_main.cpp) | ||
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add_executable(${PROJECT_NAME} ${HEADERS} ${SOURCES}) | ||
target_link_libraries(${PROJECT_NAME} PUBLIC common-${POSTFIX}) | ||
add_dependencies(${PROJECT_NAME} compile_shaders_basic) | ||
set_target_properties( | ||
${PROJECT_NAME} PROPERTIES CXX_STANDARD 20 RUNTIME_OUTPUT_DIRECTORY | ||
${EXAMPLE_BIN_OUTPUT}) | ||
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if(POSTFIX STREQUAL "dx12") | ||
wis_make_exports_dx(${PROJECT_NAME}) # install the d3d12 agility sdk, for | ||
# examples this is enough | ||
# for the main project, use wis_installdeps(${PROJECT_NAME}) instead | ||
endif() |
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