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Merge pull request #2059 from AllTheMods/Staging
Staging 1.7.3
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[packversionminrev] | ||
#Pack Minor Version Revision : X | ||
#Range: 0 ~ 32768 | ||
minorrev = 2 | ||
minorrev = 3 | ||
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#Options related to player's death | ||
[player_death] | ||
#Whether to handle player death [false/true|default:true] | ||
handle_player_death = true | ||
#Whether to restore beneficial effects after a player dies [false/true|default:true] | ||
restore_effects_on_death = false | ||
#Whether to log the positions of players' graves [false/true|default:true] | ||
log_player_grave = true | ||
#Whether to require a Grave's Key to access graves [false/true|default:true] | ||
player_grave_access = true | ||
#The radius in which items should be collected when a grave is spawned [1..10|default:5] | ||
#Range: 1 ~ 10 | ||
sniffer_range = 5 | ||
#Graveless Areas | ||
no_grave_location = ["0, -300, 0, minecraft:overworld, 20"] | ||
#The chance that creatures appear after the contents of a grave are retrieved [0..100|default:0] | ||
#Range: 0 ~ 100 | ||
chance_mob_on_grave_recovery = 0 | ||
#Enables PvP mode, which allows players to open graves of players they kill [false/true|default:false] | ||
pvp_mode = true | ||
#Percent of stolen experience by killing a player when PvP mode is enabled [0..100|default:30] | ||
#Range: 0 ~ 100 | ||
pvp_stolen_xp = 30 | ||
#Knowledge of Death loss why dying [0..500|default:0] | ||
#Range: 0 ~ 500 | ||
knowledge_loss = 0 | ||
#Only abandoned graves can have losses of items (based on the decay_time) [false/true|default:true] | ||
loss_on_death_only_for_abandoned_grave = true | ||
#Only stackable items can be lost on death [false/true|default:true] | ||
loss_on_death_only_for_stackable_items = true | ||
#The chance that some items are lost on death [0..100|default:0] | ||
#Range: 0 ~ 100 | ||
chance_loss_on_death = 0 | ||
#The percentage of items that are lost on death [0..100|default:0] | ||
#Range: 0 ~ 100 | ||
percent_loss_on_death = 0 | ||
#Prevents death outside of world borders [false/true|default:false] | ||
prevent_death_outside_world = true | ||
#Whether graves should be allowed to bypass anti-griefing rules [false/true|default:true] | ||
graves_bypass_griefing_rules = true | ||
#Allows to fill an existing grave instead of creating a new one [false/true|default:true] | ||
allow_to_fill_existing_grave = true | ||
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#Options related to player's alignment | ||
[alignment] | ||
#Points for freeing a soul in a receptacle [0..50|default:3] | ||
#Range: 0 ~ 50 | ||
points_free_soul_receptacle = 3 | ||
#Points for plundering a player's grave [-50..0|default:-2] | ||
#Range: -50 ~ 0 | ||
points_plunder_player_grave = -2 | ||
#Points for zombie villager exorcism [0..50|default:2] | ||
#Range: 0 ~ 50 | ||
points_exorcism_zombie_villager = 2 | ||
#Points for killing a villager (or minecolonies citizen) [0..50|default:-2] | ||
#Range: -50 ~ 0 | ||
points_kill_villager = -2 | ||
#Points for killing a raider [0..20|default:1] | ||
#Range: 0 ~ 20 | ||
points_kill_raider = 1 | ||
#Chance for killing a raider [0..100|default:30] | ||
#Range: 0 ~ 100 | ||
chance_kill_raider = 30 | ||
#Points for tablet of cupidity [-20..0|default:-1] | ||
#Range: -20 ~ 0 | ||
points_tablet_of_cupidity = -1 | ||
#Chance for tablet of cupidity [0..100|default:50] | ||
#Range: 0 ~ 100 | ||
chance_tablet_of_cupidity = 50 | ||
#Points for Pray of Protection [0..50|default:2] | ||
#Range: 0 ~ 50 | ||
points_pray_of_protection = 2 | ||
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#Miscellaneous options | ||
[general] | ||
#Allows teleportation to other dimensions [false/true|default:true] | ||
teleport_dim = true | ||
#Whether to cancel the Ghostly Shape effect on breaking a block or opening a chest [false/true|default:false] | ||
nerf_ghostly_shape = false | ||
#Beneficial effects that can't used by certain features such as ankh of pray, lollipop, scroll of preservation, alchemy perk and magic siphon enchantment | ||
unhandled_beneficial_effects = ["extraalchemy", "astralsorcery:potiontimefreeze", "xreliquary:flight_potion"] | ||
#Harmful effects that can't used by certain features such as tablet of cupidity and the enchantment plague bringer | ||
unhandled_harmful_effects = ["minecraft:nausea"] | ||
#Increases the minimum time without sleeping for phantom spawn around player based on their level in Knowledge of Death [false/true|default:true] | ||
knowledge_reduce_phantom_spawn = true | ||
#Minimum time without sleeping for phantom to spawn around players [1200..MAX|default:72000] | ||
#Range: > 1200 | ||
time_for_phantom_spawn = 72000 | ||
#The Halloween features also happen outside the dates of the event [false/true|default:false] | ||
persistant_halloween = false | ||
#Allows players to be hurt by special damages related to some items [false/true|default:true] | ||
allow_beyond_the_grave_damage = true | ||
#Cooldown in minutes to use the command tbrequestteleport [-1..1440|default:-1] | ||
#Range: -1 ~ 1440 | ||
cooldown_request_teleport = -1 | ||
#Cooldown in minutes to use the command tbteleportdeath [-1..1440|default:-1] | ||
#Range: -1 ~ 1440 | ||
cooldown_teleport_death = -1 | ||
#Cooldown in minutes to use the command tbbind [-1..1440|default:-1] | ||
#Range: -1 ~ 1440 | ||
cooldown_teleport_bind = -1 | ||
#Cooldown in minutes to use the perk Tomb Raider [0..1440|default:0] | ||
#Range: 0 ~ 1440 | ||
cooldown_tomb_raiding = 60 | ||
#Fishing treasures can only be found in open water [false/true|default:true] | ||
fishing_treasure_in_open_water = true | ||
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#Allows to define the conditions for a village siege to begin | ||
[village_siege] | ||
#Allows to handle village sieges [false/true|default:true] | ||
handle_village_siege = true | ||
#Logs the different states of a village siege while searching for an adequate place [false/true|default:false] | ||
log_siege_state = false | ||
#The creatures of the siege have a glowing effect (only uses this for test purposes) [false/true|default:false] | ||
glowing_creature_test = false | ||
#Allows to use the positions of creative players to define the siege location [false/true|default:true] | ||
allow_creative_players_for_siege = true | ||
#Chance for a siege to occur [0..100|default:10] | ||
#Range: 0 ~ 100 | ||
siege_chance = 10 | ||
#Maximum of creatures appearing in a siege [0..100|default:20] | ||
#Range: 0 ~ 100 | ||
siege_max_creature = 20 | ||
#Undeads always wear a helm when sieging [false/true|default:false] | ||
undead_wear_helm_in_siege = false | ||
#Delay in seconds for a second test of siege when the first failed [0..1200|default:200] | ||
#Range: 0 ~ 1200 | ||
delay_siege_test = 200 | ||
#Mobs in siege are persistent [false/true|default:false] | ||
persistent_mob_in_siege = false | ||
#Shuffles the list of players before testing the siege location [false/true|default:true] | ||
shuffle_players_for_siege = true | ||
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#For settings related to decorative tombs and magic items | ||
[decorative_grave] | ||
#Time in minutes to check if a soul appears on a grave [10..10000|default:30] | ||
#Range: 10 ~ 10000 | ||
time_soul = 30 | ||
#Chance on 1000 that a soul appears on a grave [0..1000|default:100] | ||
#Range: 0 ~ 1000 | ||
chance_soul = 100 | ||
#Chance to receive a random beneficial spell effect when praying near a grave [0..100|default:40] | ||
#Range: 0 ~ 100 | ||
chance_pray_reward = 40 | ||
#Allows to replace a grave plate already set on a grave [false/true|default:true] | ||
can_replace_grave_plate = true | ||
#Allows lost tablets to find locations outside the current world [false/true|default:true] | ||
lost_tablet_search_outside_world = true | ||
#Allows lost tablets to find modded structures [false/true|default:true] | ||
lost_tablet_modded_structure = true | ||
#The structures that can't be discovered by lost tablets | ||
lost_tablet_denied_structures = [] | ||
#The creatures that can't be captured in receptacle | ||
black_list_capturable_souls = [] | ||
#Duration of voodoo poppet's effects in seconds when preventing death [5..60000|default:60] | ||
#Range: 5 ~ 60000 | ||
duration_voodoo_poppet_effects = 60 | ||
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#Allows to customize or disable the enchantments | ||
[enchantments] | ||
#Restricts the effect of Shadow Step to players [false/true|default:false] | ||
restrict_shadow_step_to_player = false | ||
#The wearer is also affected by the effect if his alignment is not bad [false/true|default:true] | ||
nerf_plague_bringer = true | ||
#Maximum duration of stolen effects in minutes [1..MAX|default:60] | ||
#Range: > 1 | ||
max_duration_magic_siphon = 60 | ||
#Duration of applied effects in seconds [1..MAX|default:10] | ||
#Range: > 1 | ||
duration_plague_bringer = 10 | ||
#Defines if players can steal effects to others players. If nerfed, the stolen effect duration is limited to 10% of the initial effect [ALLOW/NERFED/DISALLOW|default:ALLOW] | ||
#Allowed Values: ALLOW, NERFED, DISALLOW | ||
magic_siphon_on_player_rule = "ALLOW" | ||
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#Options related to the command recovery and auto-save of players | ||
[recovery] | ||
#Enables to backup automatically players [false/true|default:true] | ||
recovery_player_enable = true | ||
#Time in minutes between players' backups [10..1000|default:40] | ||
#Range: 5 ~ 1000 | ||
recovery_player_timer = 19 | ||
#Maximum number of backups per player [5..100|default:15] | ||
#Range: 5 ~ 100 | ||
recovery_player_max_saves = 15 | ||
#Enables to backup automatically dead familiars [false/true|default:true] | ||
recovery_familiar_enable = true | ||
#Backup players on death [false/true|default:false] | ||
backup_on_death = true | ||
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#Allows to change the chance to drop some items | ||
[loot] | ||
#Chance on 1000 to receive a decorative grave on undead boss [0..1000|default:50] | ||
#Range: 0 ~ 1000 | ||
chance_decorative_grave_on_boss = 30 | ||
#Chance on 1000 to receive a voodoo poppet on undead boss [0..1000|default:100] | ||
#Range: 0 ~ 1000 | ||
chance_voodoo_poppet_on_boss = 100 | ||
#Chance on 1000 to receive a random scroll on undead boss [0..1000|default:100] | ||
#Range: 0 ~ 1000 | ||
chance_random_scroll_on_boss = 100 | ||
#Chance on 1000 to receive a familiar receptacle on undead boss [0..1000|default:100] | ||
#Range: 0 ~ 1000 | ||
chance_familiar_receptacle_on_boss = 0 | ||
#Allows the undeads to have a low chance to drop their skull [false/true|default:true] | ||
undead_can_drop_skull = true | ||
#Chance on 1000 to receive a Soul Receptacle on undead boss [0..1000|default:50] | ||
#Range: 0 ~ 1000 | ||
chance_soul_receptacle_on_boss = 50 | ||
#Chance on 1000 for undead mobs to drop Grave's Dust [0..1000|default:100] | ||
#Range: 0 ~ 1000 | ||
chance_grave_dust = 100 | ||
#Defines the allowed loottables having a chance to contain a magic item from Tombstone | ||
treasure_loot_table = ["minecraft:chests/end_city_treasure", "minecraft:chests/abandoned_mineshaft", "minecraft:chests/nether_bridge", "minecraft:chests/stronghold_library", "minecraft:chests/desert_pyramid", "minecraft:chests/jungle_temple", "minecraft:chests/igloo_chest", "minecraft:chests/woodland_mansion"] | ||
#The magic items from Tombstone can only be found as creature loot if the player is the killer [false/true|default:true] | ||
drop_only_on_player_kill = true | ||
#Minimum life for an undead to be considered as a boss for drop [10..1000|default:100] | ||
#Range: > 10 | ||
undead_boss_life_for_drop = 100 | ||
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#Allows to enable some features related to others mods | ||
[compatibility] | ||
#Allows to auto-equip the slots from Curio mod [false/true|default:true] | ||
allow_curio_auto_equip = true | ||
#Keeps the cosmetic armor when you die [false/true|default:true] | ||
keep_cosmetic_armor = true | ||
#Ensure the potion effects to stay on the player after returning from end conquered [false/true|default:true] | ||
preserve_effects_on_return_end_conquered = true | ||
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#Allows to customize or disable the enchantments | ||
[enchantments] | ||
#Enables the enchantment Soulbound [false/true|default:true] | ||
enable_enchantment_soulbound = false | ||
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#Allows to customize or disable the enchantments | ||
[enchantments] | ||
#Enables the enchantment Soulbound [false/true|default:true] | ||
enable_enchantment_soulbound = false | ||
#Shadow Step is only active while sneaking [false/true|default:false] | ||
nerf_shadow_step = false | ||
#Enables the enchantment Shadow Step [false/true|default:true] | ||
enable_enchantment_shadow_step = true | ||
#Enables the enchantment Magic Siphon [false/true|default:true] | ||
enable_enchantment_magic_siphon = true | ||
#Enables the enchantment Plague Bringer [false/true|default:true] | ||
enable_enchantment_plague_bringer = true | ||
#Enables the enchantment Curse of Bones [false/true|default:true] | ||
enable_enchantment_curse_of_bones = true | ||
#Enables the enchantment Blessing [false/true|default:true] | ||
enable_enchantment_blessing = true | ||
#Allows Soulbound at enchanting table [false/true|default:false] | ||
soulbound_enchanting_table = true | ||
#Allows Shadow Step at enchanting table [false/true|default:false] | ||
shadow_step_enchanting_table = false | ||
#Allows Magic Siphon at enchanting table [false/true|default:false] | ||
magic_siphon_enchanting_table = false | ||
#Allows Plague Bringer at enchanting table [false/true|default:false] | ||
plague_bringer_enchanting_table = false | ||
#Allows Curse of Bones at enchanting table [false/true|default:false] | ||
curse_of_bones_enchanting_table = false | ||
#Allows Blessing at enchanting table [false/true|default:false] | ||
blessing_enchanting_table = false | ||
#Allows Plague Bringer to combine with Magic Siphon [false/true|default:false] | ||
plague_bringer_combining_magic_siphon = false | ||
#Max level for Shadow Step [1..10|default:5] | ||
#Range: 1 ~ 10 | ||
max_level_shadow_step = 5 | ||
#Max level for Magic Siphon [1..10|default:5] | ||
#Range: 1 ~ 10 | ||
max_level_magic_siphon = 5 | ||
#Max level for Plague Bringer [1..10|default:5] | ||
#Range: 1 ~ 10 | ||
max_level_plague_bringer = 5 | ||
#Max level for Curse of Bones [1..10|default:5] | ||
#Range: 1 ~ 10 | ||
max_level_curse_of_bones = 5 | ||
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#Options related to player's death | ||
[player_death] | ||
#Whether to handle player experience [false/true|default:true] | ||
handle_player_xp = true | ||
#Experience loss on death (%) [0..100|default:0] | ||
#Range: 0 ~ 100 | ||
xp_loss = 0 | ||
#The time in minutes before a Grave's Key isn't required to open a grave (-1 = disabled) [-1..MAX|default:-1] | ||
#Range: > -1 | ||
decay_time = -1 | ||
#Allows players with bad alignment and the perk tomb raider to steal items on abandoned graves [false/true|default:false] | ||
allow_tomb_raiding = false | ||
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#Miscellaneous options | ||
[general] | ||
#The duration of the Ghostly Shape effect in seconds [0..MAX|default:120] | ||
#Range: > 0 | ||
ghostly_shape_duration = 120 | ||
#The chance that a player receives an already enchanted Grave's Key on death [-1..100|default:0|disabled:-1] | ||
#Range: -1 ~ 100 | ||
chance_enchanted_grave_key = 0 | ||
#Required level in Knowledge of Death to craft Familiar Receptacle [0..20|default:10] | ||
#Range: 0 ~ 20 | ||
familiar_receptacle_required_level = 10 | ||
#Scroll duration [1200..120000|default:12000] | ||
#Range: 1200 ~ 120000 | ||
scroll_duration = 12000 | ||
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#For settings related to decorative tombs and magic items | ||
[decorative_grave] | ||
#Maximum uses of a tablet [1..20|default:10] | ||
#Range: 1 ~ 20 | ||
tablet_max_use = 10 | ||
#Cooldown in second after using a tablet other than Tablet of Cupidity [30..1200|default:60] | ||
#Range: 30 ~ 1200 | ||
tablet_cooldown = 60 | ||
#Cooldown in second after using a Tablet of Cupidity [300..3600|default:900] | ||
#Range: 300 ~ 3600 | ||
tablet_of_cupidity_cooldown = 900 | ||
#Sets the decorative graves unbreakable [false/true|default:false] | ||
unbreakable_decorative_grave = false | ||
#The cooldown in hours to pray with the Ânkh [1..10|default:3] | ||
#Range: 1 ~ 10 | ||
cooldown_to_pray = 3 | ||
#The cooldown in minutes to reset the perks with the ankh of Pray [0..60|default:20] | ||
#Range: 0 ~ 60 | ||
cooldown_reset_perk = 20 | ||
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#Allows to disable some magic items | ||
[allowedMagicItems] | ||
#Voodoo Poppet [false/true|default:true] | ||
allow_voodoo_poppet = true | ||
#Familiar Receptacle [false/true|default:true] | ||
allow_familiar_receptacle = true | ||
#Book of Disenchantment [false/true|default:true] | ||
allow_book_of_disenchantment = true | ||
#Scroll of Preservation [false/true|default:true] | ||
allow_scroll_of_preservation = true | ||
#Grave's Key [false/true|default:true] | ||
allow_grave_key = true | ||
#Scroll of Knowledge [false/true|default:true] | ||
allow_scroll_of_knowledge = true | ||
#Tablet of Recall [false/true|default:true] | ||
allow_tablet_of_recall = true | ||
#Tablet of Home [false/true|default:true] | ||
allow_tablet_of_home = true | ||
#Tablet of Assistance [false/true|default:true] | ||
allow_tablet_of_assistance = true | ||
#Tablet of Cupidity [false/true|default:true] | ||
allow_tablet_of_cupidity = true | ||
#Scroll of Unstable Intangibleness [false/true|default:true] | ||
allow_scroll_of_unstable_intangibleness = true | ||
#Scroll of Feather Fall [false/true|default:true] | ||
allow_scroll_of_feather_fall = true | ||
#Scroll of Purification [false/true|default:true] | ||
allow_scroll_of_purification = true | ||
#Scroll of True Sight [false/true|default:true] | ||
allow_scroll_of_true_sight = true | ||
#Lost Tablet [false/true|default:true] | ||
allow_lost_tablet = true | ||
#Scroll of Reach [false/true|default:true] | ||
allow_scroll_of_reach = true | ||
#Scroll of Lightning Resistance [false/true|default:true] | ||
allow_scroll_of_lightning_resistance = true | ||
#Dust of Vanishing [false/true|default:true] | ||
allow_dust_of_vanishing = true | ||
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#Allows to change the chance to drop some items | ||
[loot] | ||
#Chance to loot a Lost Tablet by fishing [0..1000|default:100] | ||
#Range: 0 ~ 1000 | ||
chance_loot_lost_tablet = 100 | ||
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