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name: build_ascent_macos | ||
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on: | ||
pull_request: | ||
branches: [ develop ] | ||
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jobs: | ||
build_basic: | ||
name: macOS Build Ascent Clang | ||
runs-on: macos-latest | ||
env: | ||
CC: clang | ||
CXX: clang++ | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
with: | ||
submodules: 'recursive' | ||
- name: Build TPLs | ||
run: | | ||
env enable_mpi=OFF \ | ||
enable_tests=OFF \ | ||
enable_verbose=OFF \ | ||
build_ascent=false \ | ||
build_jobs=2 \ | ||
./scripts/build_ascent/build_ascent.sh | ||
- name: Configure Ascent | ||
run: | | ||
cmake --version | ||
echo "**** Configuring Ascent" | ||
cmake -S src -B build -C ascent-config.cmake -DCMAKE_INSTALL_PREFIX=install | ||
- name: Build Ascent | ||
run: | | ||
echo "**** Building Ascent" | ||
cmake --build build -j2 | ||
- name: Install Ascent | ||
run: | | ||
echo "**** Installing Ascent" | ||
cmake --install build | ||
- name: Check Install | ||
run: | | ||
echo "**** Checking Ascent using-with-cmake example" | ||
cd install/examples/ascent/using-with-cmake | ||
cmake -S . -B build | ||
cmake --build build --verbose -j2 | ||
export DYLD_LIBRARY_PATH=/home/runner/work/ascent/ascent/install/vtk-m-v2.0.0/lib/:${DYLD_LIBRARY_PATH} | ||
./build/ascent_render_example |
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@@ -4,19 +4,47 @@ Notable changes to Ascent are documented in this file. This changelog started on | |
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
and this project aspires to adhere to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). | ||
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## Unreleased | ||
### Preferred dependency versions for ascent@develop | ||
- [email protected] | ||
- [email protected] | ||
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### Added | ||
- Added parameters to control HDF5 compression options to the Relay Extract. | ||
- Added check to make sure all domain IDs are unique | ||
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### Changed | ||
- Changed the Data Binning filter to accept a `reduction_field` parameter (instead of `var`), and similarly the axis parameters to take `field` (instead of `var`). The `var` style parameters are still accepted, but deprecated and will be removed in a future release. | ||
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## [0.9.2] - Released 2023-06-30 | ||
### Preferred dependency versions for [email protected] | ||
- [email protected] | ||
- [email protected] | ||
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### Added | ||
- Automatic camera placement render that uses different types of entropy (data, depth, shading). | ||
- Scene/Render option to manually position color bars | ||
- Added in-memory conduit extract, which allows mesh data to be accessed via ascent.info() | ||
- Added examples that demonstrate how to use Ascent via the Catalyst Conduit Interface. | ||
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### Changed | ||
- Updated Ascent to use VTK-m 2.0 | ||
- Added C++ `Ascent::info()` method that returns a reference to execution info in addition the existing info() method that provides copy out semantics. | ||
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### Fixed | ||
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## [0.9.1] - Released 2023-04-21 | ||
### Preferred dependency versions for [email protected] | ||
- [email protected] | ||
- vtk-m@2.0.0 | ||
- vtk-m@1.9.0 | ||
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### Added | ||
- Added support for building and running on Windows. | ||
- Added runtime control option (in addition to existing compile time option) to Devil Ray stats. | ||
- Added CI testing for building Ascent and required third-party libs on Windows. | ||
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### Changed | ||
- Updated Ascent to use VTK-m 2.0 | ||
- Devil Ray stats are now opt in, instead of opt out to avoid accumulating memory. | ||
- `build_ascent.sh` is now a unified script that supports non-device, CUDA, and HIP builds. | ||
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