Releases: Alystrasz/Alystrasz.Parkour
Releases · Alystrasz/Alystrasz.Parkour
v0.2.1
Fixes
- Players can teleport to map start even when they're not running;
- Players are frozen at the end of the match;
- A run can no longer be started just after finishing another one;
- Servers do not send scoreboard states to players if it's not needed;
- World scoreboard is directly updated if a local new world high score is registered;
- In high score notification, decimal places are now limited to 2.
v0.2.0
Features
- Scoring API now hosts a world scoreboard, which displays scores of all players on all maps;
- A MRVN named R-MY made his way to the Parkour mode! He can help newcomers by:
- explaining the mode rules;
- showing the world scoreboard;
- displaying starting line location when players get a bit too far from it.
- Map configuration can be retrieved from either local file or distant server, allowing for new maps to be released during an event without players needing to download a patch.
Fixes
- Players face the starting line when resetting their run;
- Boost progress indicator is hidden.
v0.1.2
v0.1.1
Features
- All players now have the same loadout, which is forced for each map;
- All scores are displayed on one scoreboard (the one accessible when pressing Tab);
- A winner is picked at the end of the match.
Fixes
- Game server does not send more than 10 leaderboard entries (as the leaderboard interface only supports 10 entries, it was useless sending more)
v0.1.0
v0.0.5
Features
- Resetting a run is now done by pressing the
boost
keyboard shortcut; - Sounds are now played when crossing checkpoints;
- Statistics are persisted through entire matches (players can disconnect from/reconnect to a match and and still have their scores there)
Fixes
- Leaderboard updates when more than 10 players are playing;
- Checkpoints only trigger for players (and not NPCs).
v0.0.4
Features
- All cooldowns are reset on run finish/reset.
Fixes
- Resetting through starting line does not start a new run;
- Resetting while dead does not crash the server.
Credits
Thanks to the players FORTY
, NeiigoR
, Neinguar
, Nonogn
, TheLavaLump
, Webplatapusone
and xPEDALE_mttw
for participating in testing sessions.