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Reduced the starting resources of split-off factions, as they were to…
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…o strong
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Andrettin committed Aug 22, 2016
1 parent b78c1d6 commit 2e73f32
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/stratagus/player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2440,9 +2440,9 @@ void PlayersEachMinute(int playerIdx)
Players[j].AiEnabled = true;
Players[j].AiName = "land-attack";
Players[j].Team = 1;
Players[j].Resources[GoldCost] = 10000; // give the new player enough resources to start up
Players[j].Resources[WoodCost] = 10000;
Players[j].Resources[StoneCost] = 10000;
Players[j].Resources[GoldCost] = 5000; // give the new player enough resources to start up
Players[j].Resources[WoodCost] = 5000;
Players[j].Resources[StoneCost] = 5000;
for (int k = 0; k < NumPlayers; ++k) {
if (Players[k].Type == PlayerComputer || Players[k].Type == PlayerPerson || Players[k].Type == PlayerRescueActive) {
CommandDiplomacy(j, DiplomacyEnemy, k);
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