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Fixed menu button/hotkey "game paused" string discrepancy
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Andrettin committed Oct 23, 2015
1 parent 96ff924 commit d685612
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion src/ui/mouse.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2259,7 +2259,9 @@ void UIHandleButtonUp(unsigned button)
// FIXME: Not if, in input mode.
if (!IsNetworkGame()) {
GamePaused = true;
UI.StatusLine.Set(_("Game Paused"));
//Wyrmgus start
// UI.StatusLine.Set(_("Game Paused"));
//Wyrmgus end
}
if (ButtonUnderCursor == ButtonUnderMenu) {
if (UI.MenuButton.Callback) {
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