Arma 3 Survival 0.7.15
ADDED: Vehicle spawn likelihood mission parameters. These do not adjust the overall likelihood of vehicle spawns, but are instead relative to each other. For example, because the Heavy Armor value is less then the Light Armor value. If a vehicle is deemed to spawn in a wave, there is a higher chance it is Light Armor over Heavy Armor with the highest (by default) being that it will be a Light Car.
ADDED: A Recon UAV support that marks enemies for 2 minutes.
FIXED: Randomize hostile weapons mission parameter does not work.
FIXED: Enemy units do not show up on Zeus on a dedicated server.
FIXED: Players in an aircraft gunner support could call another while in the seat which would cause the first one to break.
FIXED: Support flares are not bright on remote players
CHANGED: The amount of points you get from aircraft gunner supports. Kill points are 1/4 and hit points will only be 1 now.
OPTIMIZED: The creation of markers in BLWK_fnc_createLootMarkers in terms of their network messages made.
OPTIMIZED: Loot array creations use of toLower command instead of toLowerANSI