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v1.0.0

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@Antoshidza Antoshidza released this 21 Mar 15:38
· 52 commits to main since this release
Add tiling and offset functionality

* Rename MainTexST -> UVTilingAndOffset which means now this component supposed to use like tiling and offset value
* Add UVAtlas which supposed to use like MainTexST was used - to locate texture on atlas
* Rename entities in shader / properties set / properties manifest accordingly
* Add new settings for SpriteRenderAuthoring monobehaviours