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Automatic bundle update
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Github Actions committed Mar 30, 2024
1 parent a8588c3 commit ba1cacb
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Showing 34 changed files with 34 additions and 34 deletions.
2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_be.properties
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Expand Up @@ -2294,7 +2294,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_bg.properties
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Expand Up @@ -2308,7 +2308,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_ca.properties
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Expand Up @@ -2318,7 +2318,7 @@ lst.getblock = Obtén les dades d’un bloc en qualsevol posició.
lst.setblock = Estableix les dades d’un bloc en qualsevol posició.
lst.spawnunit = Fes aparèixer una unitat en una posició.
lst.applystatus = Aplica o esborra un efecte d’estat d’una unitat.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simula l’aparició d’una onada enemiga en una posició arbitrària.\nEl comptador d’onades no s’incrementarà.
lst.explosion = Crea una explosió en una posició.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_cs.properties
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Expand Up @@ -2313,7 +2313,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_da.properties
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Expand Up @@ -2294,7 +2294,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_de.properties
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Expand Up @@ -2343,7 +2343,7 @@ lst.getblock = Lese Tile-Daten von jedem Standort.
lst.setblock = Setze Tile-Daten an jedem Standort.
lst.spawnunit = Einheit an einem Standort erstellen.
lst.applystatus = Füge einer Einheit einen Effekt hinzu oder entferne ihn.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Schickt die nächste Welle.
lst.explosion = Erstellt an einer beliebigen Stelle eine Explosion.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_es.properties
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Expand Up @@ -2336,7 +2336,7 @@ lst.getblock = Obtiene los datos de un bloque en cualquier lugar.
lst.setblock = Cambia los datos de un bloque en cualquier lugar.
lst.spawnunit = Crea una unidad en una localización.
lst.applystatus = Aplica o elimina un efecto de alteración de estado a una unidad.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simula la aparición de una oleada de enemigos en una localización arbitraria.\nNo incrementará el contador de oleadas.
lst.explosion = Crea una explosión en una localización.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_et.properties
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Expand Up @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_eu.properties
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Expand Up @@ -2298,7 +2298,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_fi.properties
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Expand Up @@ -2299,7 +2299,7 @@ lst.getblock = Selvitä laattadata missä tahansa sijainnissa.
lst.setblock = Aseta laattadata missä tahansa sijainnissa.
lst.spawnunit = Luo joukko tietyssä sijainnissa.
lst.applystatus = Lisää tai poista statusefekti yksiköltä.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simuloi tason syntymistä mielivaltaisessa sijainnissa.\nEi vaikuta tasolaskuriin.
lst.explosion = Luo räjähdys tietyssä sijainnissa.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_fil.properties
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Expand Up @@ -2295,7 +2295,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_fr.properties
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Expand Up @@ -2344,7 +2344,7 @@ lst.getblock = Obtient les données d'une tuile à n'importe quel emplacement.
lst.setblock = Définit les données d'une tuile à n'importe quel emplacement.
lst.spawnunit = Fait apparaître une unité à un emplacement.
lst.applystatus = Ajoute ou enlève un effet de statut d'une unité.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simule un déclenchement de vague à n'importe quel emplacement.\nCela n'incrémente pas le compteur de vaugues.
lst.explosion = Crée une explosion à un emplacement.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_hu.properties
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Expand Up @@ -2345,7 +2345,7 @@ lst.getblock = Csempeadatok lekérdezése tetszőleges helyen.
lst.setblock = Csempeadatok beállítása tetszőleges helyen.
lst.spawnunit = Egység lerakása az adott helyen.
lst.applystatus = Állapothatás alkalmazása vagy törlése egy egységről.
lst.weathersensor = Ellenőrzés, hogy egy adott időjárástípus aktív-e.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Az időjárástípus jelenlegi állapotának megadása.
lst.spawnwave = Egy hullám indítása.
lst.explosion = Robbanás létrehozása az adott helyen.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_id_ID.properties
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Expand Up @@ -2334,7 +2334,7 @@ lst.getblock = Mendapatkan data petak di lokasi manapun.
lst.setblock = Menentukan data petak di lokasi manapun.
lst.spawnunit = Munculkan unit pada tempat yang ditentukan.
lst.applystatus = Menerapkan atau menghapus status efek dari sebuah unit.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulasikan adanya gelombang pada lokasi acak.\nTidak akan ditambahkan pada jumlah gelombang keseluruhan.
lst.explosion = Membuat sebuah ledakan pada lokasi yang ditentukan.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_it.properties
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Expand Up @@ -2308,7 +2308,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_ja.properties
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Expand Up @@ -2312,7 +2312,7 @@ lst.getblock = 任意の座標のタイルの情報を取得します。
lst.setblock = 任意の座標のタイルの情報を変更します。
lst.spawnunit = 任意の座標にユニットをスポーンさせます。
lst.applystatus = ユニットからステータス効果を適用または削除する。
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = 任意の座標で発生するウェーブをシミュレーションします。\nウェーブを進めません。
lst.explosion = ある場所で爆発を起こします。
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_ko.properties
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Expand Up @@ -2311,7 +2311,7 @@ lst.getblock = 특정 위치의 타일 정보를 불러옴
lst.setblock = 특정 위치의 타일 정보 설정
lst.spawnunit = 특정 위치에 기체 소환
lst.applystatus = 기체에게 상태이상을 적용하거나 삭제
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = 특정 위치에 이전 단계를 실행\n실제 단계가 넘어가지 않습니다
lst.explosion = 특정 위치에 폭발 생성
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_lt.properties
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Expand Up @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_nl.properties
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Expand Up @@ -2309,7 +2309,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_nl_BE.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_pl.properties
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Expand Up @@ -2330,7 +2330,7 @@ lst.getblock = Uzyskaj dane dla dowolnej lokalizacji.
lst.setblock = Ustaw dane dla dowolnej lokalizacji.
lst.spawnunit = Odródź jednostkę w lokalizacji.
lst.applystatus = Zastosuj lub wyczyść efekty statusu jednostki.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Symuluj falę odradzającą się w dowolnym miejscu.\nNie zwiększy licznika fali.
lst.explosion = Stwórz eksplozję w lokalizacji.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_pt_BR.properties
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Expand Up @@ -2329,7 +2329,7 @@ lst.getblock = Obtenha dados de blocos em qualquer local.
lst.setblock = Defina os dados do bloco em qualquer local.
lst.spawnunit = Gere uma unidade em um local.
lst.applystatus = Aplique ou elimine um efeito de status de uma unidade.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Gerar uma onda.
lst.explosion = Crie uma explosão em um local.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_pt_PT.properties
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Expand Up @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_ro.properties
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Expand Up @@ -2313,7 +2313,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_ru.properties
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Expand Up @@ -2315,7 +2315,7 @@ lst.getblock = Получает данные о плитке в любом ме
lst.setblock = Устанавливает плитку в любом месте.
lst.spawnunit = Создает боевую единицу на локации.
lst.applystatus = Применяет или снимает эффект статуса с боевой единицы.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Имитация волны, создаваемой в произвольном месте.\nСчетчик волн не увеличивается.
lst.explosion = Создает взрыв на локации.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_sr.properties
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Expand Up @@ -2316,7 +2316,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Prizovi jedinicu na mestu.
lst.applystatus = Dodaj ili ukloni statusni efekat na jedinicu/e.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Izazovi eksploziju na mestu.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_sv.properties
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Expand Up @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_th.properties
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Expand Up @@ -2333,7 +2333,7 @@ lst.getblock = รับข้อมูลของช่องที่ตำ
lst.setblock = ปรับแต่งข้อมูลของช่องที่ตำแหน่งใดๆ
lst.spawnunit = เสกยูนิตมาที่ตำแหน่งที่กำหนดไว้
lst.applystatus = ใส่หรือล้างเอฟเฟกต์สถานะจากยูนิต
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = จำลองคลื่นที่ตำแหน่งใดๆ
lst.explosion = เสกระเบิดที่ตำแหน่ง
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_tk.properties
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Expand Up @@ -2296,7 +2296,7 @@ lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_tr.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2313,7 +2313,7 @@ lst.getblock = Herhangi bir yerdeki blok bilgisini al.
lst.setblock = Herhangi bir yerdeki blok bilgisini değiştir.
lst.spawnunit = Herhangi bir yerde birim var et.
lst.applystatus = Bir Birime Durum Etkisi ekle.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Bellir bir noktada dalga başlat.\nDalga Zamanlayıcı Oluşturmaz!
lst.explosion = Bir Noktada Patlama oluştur.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_uk_UA.properties
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Expand Up @@ -2340,7 +2340,7 @@ lst.getblock = Отримує дані плитки в будь-якому мі
lst.setblock = Установлює дані плитки в будь-якому місці.
lst.spawnunit = Породжує одиницю на певному місці.
lst.applystatus = Застосовує або видаляє ефект стану з одиниці.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Змодельовує хвилю, що виникає у довільному місці.\nНе збільшує лічильник хвиль.
lst.explosion = Створює вибух у певному місці.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_vi.properties
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Expand Up @@ -2314,7 +2314,7 @@ lst.getblock = Lấy dữ liệu từ ô từ vị trí bất kì.
lst.setblock = Chỉnh sửa dữ liệu từ ô từ vị trí bất kì.
lst.spawnunit = Tạo ra quân từ vị trí.
lst.applystatus = Áp dụng hoặc loại bỏ một hiệu ứng trạng thái cho một đơn vị.
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = Mô phỏng một lượt xuất hiện ở vị trí tùy ý.\nSẽ không tăng số đếm lượt.
lst.explosion = Tạo ra một vụ nổ tại vị trí đó.
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_zh_CN.properties
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Expand Up @@ -2339,7 +2339,7 @@ lst.getblock = 获取任意位置的地块数据
lst.setblock = 设置任意位置的地块数据
lst.spawnunit = 在指定位置生成单位
lst.applystatus = 添加或清除单位的一个状态效果
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = 在任意位置生成一波敌人\n并不记录在波数计数器中
lst.explosion = 在某个位置生成爆炸
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2 changes: 1 addition & 1 deletion core/assets/bundles/bundle_zh_TW.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2325,7 +2325,7 @@ lst.getblock = 由位置取方塊數據
lst.setblock = 由位置設置方塊數據
lst.spawnunit = 在某一位置生成單位
lst.applystatus = 爲單位添加或移除狀態效果
lst.weathersensor = Check if a type of weather is active.
lst.weathersense = Check if a type of weather is active.
lst.weatherset = Set the current state of a type of weather.
lst.spawnwave = 在某一位置生成一波敵人\n不計入波數
lst.explosion = 在某一位置製造爆炸
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