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<?xml version="1.0" encoding="utf-8"?> | ||
<Project name="MAI_2"> | ||
<Key ID="STR_MAI_sphereSize"> | ||
<Original>Distance</Original> | ||
<Polish>Dystans</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_sphereSizeShort"> | ||
<Original>The distance of checking the presence of players</Original> | ||
<Polish>Dystans sprawdzania obecności graczy</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_sphereDespawnDistance"> | ||
<Original>Despawn distance</Original> | ||
<Polish>Dystans despawnu</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_sphereDespawnDistanceShort"> | ||
<Original>The distance of checking the presence of players above which units will be removed. Added to spawn value.</Original> | ||
<Polish>Dystans sprawdzania obecności graczy powyżej którego jednostki zostaną usunięte. Dodane do wartości spawnu.</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_checkVisibility"> | ||
<Original>Visibility check</Original> | ||
<Polish>Sprawdzanie widoczności</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_checkVisibilityShort"> | ||
<Original>Unactive</Original> | ||
<Polish>Nieaktywne</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_sphereBackDistance"> | ||
<Original>Offset checking</Original> | ||
<Polish>Przsunięcie sprawdzania</Polish> | ||
</Key> | ||
<Key ID="STR_MAI_sphereBackDistanceShort"> | ||
<Original>How far back will players be checked.</Original> | ||
<Polish>Jak daleko do tyłu będzie sprawdzane obecność graczy.</Polish> | ||
</Key> | ||
</Project> |