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@@ -3,91 +3,65 @@ ifndef::imagesdir[:imagesdir: ../images] | |
[[section-introduction-and-goals]] | ||
== Introduction and Goals | ||
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[role="arc42help"] | ||
**** | ||
Describes the relevant requirements and the driving forces that software architects and development team must consider. | ||
These include | ||
* underlying business goals, | ||
* essential features, | ||
* essential functional requirements, | ||
* quality goals for the architecture and | ||
* relevant stakeholders and their expectations | ||
**** | ||
The project is a quizz game based on the Spanish TV show "Saber y ganar", the users will be able to test their knowledge with questions from different categories and difficulties. Users will autenticate themselves into the system or create an account first. | ||
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=== Requirements Overview | ||
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[role="arc42help"] | ||
**** | ||
.Contents | ||
Short description of the functional requirements, driving forces, extract (or abstract) | ||
of requirements. Link to (hopefully existing) requirements documents | ||
(with version number and information where to find it). | ||
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.Motivation | ||
From the point of view of the end users a system is created or modified to | ||
improve support of a business activity and/or improve the quality. | ||
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.Form | ||
Short textual description, probably in tabular use-case format. | ||
If requirements documents exist this overview should refer to these documents. | ||
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Keep these excerpts as short as possible. Balance readability of this document with potential redundancy w.r.t to requirements documents. | ||
* Users will be able to create an account and log in | ||
* Each question must have a prize associated to it | ||
* Accesible through the web | ||
* Historical data of a user will be saved on that user's account | ||
* Questions have a time limit to be answered | ||
* Possible answer will be given to the user, only one of them being correct | ||
* Information about users and questions will be obtained through API's | ||
* Modo multijugador y modo individual | ||
* Se habilitarán salas de juego en tiempo real para el modo multijugador | ||
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.Further Information | ||
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See https://docs.arc42.org/section-1/[Introduction and Goals] in the arc42 documentation. | ||
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**** | ||
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=== Quality Goals | ||
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[role="arc42help"] | ||
**** | ||
.Contents | ||
The top three (max five) quality goals for the architecture whose fulfillment is of highest importance to the major stakeholders. | ||
We really mean quality goals for the architecture. Don't confuse them with project goals. | ||
They are not necessarily identical. | ||
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Consider this overview of potential topics (based upon the ISO 25010 standard): | ||
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//This table is just a placeholder, replace it with real quality goals once discussed !!! | ||
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image::01_2_iso-25010-topics-EN.drawio.png["Categories of Quality Requirements"] | ||
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.Motivation | ||
You should know the quality goals of your most important stakeholders, since they will influence fundamental architectural decisions. | ||
Make sure to be very concrete about these qualities, avoid buzzwords. | ||
If you as an architect do not know how the quality of your work will be judged... | ||
(based upon the ISO 25010 standard): | ||
[options="header",cols="1,2,2"] | ||
|=== | ||
|Code|Quality Goal|Scenario | ||
|QG1|Usability|The user can easily navigate through the app and find the information they need | ||
|QG2|Performance|The app should be able to handle a large amount of users at the same time | ||
|QG3|Security|The user's data should be protected and not accesible by anyone else | ||
|=== | ||
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.Form | ||
A table with quality goals and concrete scenarios, ordered by priorities | ||
**** | ||
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=== Stakeholders | ||
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[role="arc42help"] | ||
**** | ||
.Contents | ||
Explicit overview of stakeholders of the system, i.e. all person, roles or organizations that | ||
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* should know the architecture | ||
* have to be convinced of the architecture | ||
* have to work with the architecture or with code | ||
* need the documentation of the architecture for their work | ||
* have to come up with decisions about the system or its development | ||
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.Motivation | ||
You should know all parties involved in development of the system or affected by the system. | ||
Otherwise, you may get nasty surprises later in the development process. | ||
These stakeholders determine the extent and the level of detail of your work and its results. | ||
=== Stakeholders | ||
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.Form | ||
Table with role names, person names, and their expectations with respect to the architecture and its documentation. | ||
**** | ||
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[options="header",cols="1,2,2"] | ||
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[options="header"] | ||
|=== | ||
|Role/Name|Contact|Expectations | ||
| _<Role-1>_ | _<Contact-1>_ | _<Expectation-1>_ | ||
| _<Role-2>_ | _<Contact-2>_ | _<Expectation-2>_ | ||
| _Wikidata_ | _Wikidata.org_ | _Public exposure by the use of their services deriving in a greater demand of said services_ | ||
| _Uniovi's Software Architecture Teacher council_ | [email protected]_ | _Provide their students (development team) with a practical experience about the use of Software architecture in projects and making sure the have understood the concepts of it_ | ||
|_Development Team_||_Acquire experience in the development process of Software Architecture and pass the subject to complete their studies_ | ||
|_Users_|_Anyone who uses the app_|_Test their knowledge on a functional and easy to use quizz game app_ | ||
|=== | ||
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=== End | ||
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