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Semi random changes PR + #610 follow-up #611

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102 changes: 44 additions & 58 deletions _maps/map_files/ALV Belryth/ALV Belryth.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -682,7 +682,7 @@
/obj/effect/turf_decal/delivery,
/obj/machinery/door/firehead,
/obj/machinery/door/bulkhead/command{
name = "Chief Medical Officer's Quarters"
name = "Head Physician's Office"
},
/obj/effect/mapping_helpers/bulkhead/access/all/medical/cmo,
/obj/structure/cable,
Expand Down Expand Up @@ -873,7 +873,7 @@
/area/station/maintenance/department/crew_quarters/dorms)
"avi" = (
/obj/machinery/door/bulkhead/command{
name = "Captain's Quarters";
name = "Shipmaster's Quarters";
dir = 8
},
/obj/effect/mapping_helpers/bulkhead/access/all/command/captain,
Expand Down Expand Up @@ -3970,7 +3970,7 @@
/area/station/commons/lounge)
"bNt" = (
/obj/machinery/door/bulkhead/command{
name = "Head of Personnel's Office"
name = "Executive Officer's Office"
},
/obj/effect/mapping_helpers/bulkhead/access/all/command/hop,
/obj/machinery/door/firehead,
Expand Down Expand Up @@ -4661,6 +4661,11 @@
dir = 8
},
/obj/effect/mapping_helpers/paint_wall/security,
/obj/machinery/door/poddoor/shutters{
id = "hosshutter";
name = "Privacy Shutters";
dir = 4
},
/turf/open/floor/plating,
/area/station/security/office)
"chw" = (
Expand Down Expand Up @@ -6673,7 +6678,7 @@
/obj/effect/mapping_helpers/bulkhead/access/all/supply/qm,
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/bulkhead/command{
name = "Quartermaster's Office";
name = "Logistics Manager's Office";
dir = 4
},
/obj/structure/cable,
Expand Down Expand Up @@ -11705,15 +11710,6 @@
/obj/effect/mapping_helpers/broken_floor,
/turf/open/floor/iron/dark/textured,
/area/station/cargo/lobby)
"fpM" = (
/obj/machinery/door/poddoor/shutters{
id = "evashutters";
name = "E.V.A. Storage Shutters"
},
/obj/machinery/door/firehead,
/obj/machinery/light/floor,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/command/storage/eva)
"fpS" = (
/obj/effect/mapping_helpers/paint_wall/security,
/turf/closed/wall/r_wall,
Expand Down Expand Up @@ -14137,8 +14133,8 @@
/turf/open/floor/plating,
/area/station/maintenance/department/crew_quarters/dorms)
"gmF" = (
/obj/machinery/door/bulkhead/command{
name = "Head of Security's Quarters"
/obj/machinery/door/bulkhead/command/head_of_security{
name = "Colonel's Quarters"
},
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
Expand Down Expand Up @@ -15289,7 +15285,7 @@
/obj/effect/mapping_helpers/bulkhead/access/all/engineering/ce,
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/bulkhead/command/chief_engineer{
name = "Chief Engineer's Office"
name = "Lead Technician's Office"
},
/turf/open/floor/iron/dark/textured,
/area/station/command/heads_quarters/ce)
Expand Down Expand Up @@ -16054,7 +16050,7 @@
"hjp" = (
/obj/machinery/door/firehead,
/obj/machinery/door/bulkhead/command{
name = "Captain's Office"
name = "Shipmaster's Office"
},
/obj/effect/mapping_helpers/bulkhead/access/all/command/captain,
/obj/structure/cable,
Expand Down Expand Up @@ -21188,12 +21184,12 @@
/turf/open/floor/iron/smooth,
/area/station/security/desk)
"jgk" = (
/obj/machinery/door/bulkhead/security{
name = "Secure Armoury"
},
/obj/effect/mapping_helpers/bulkhead/access/all/security/armory,
/obj/machinery/door/firehead,
/obj/effect/turf_decal/delivery,
/obj/machinery/door/bulkhead/command/head_of_security{
name = "Secure Armoury"
},
/turf/open/floor/iron/dark/textured,
/area/station/ai_monitored/security/armory)
"jgO" = (
Expand Down Expand Up @@ -22587,7 +22583,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/door/bulkhead/command/chief_engineer{
name = "Chief Engineer's Office"
name = "Lead Technician's Office"
},
/turf/open/floor/iron/dark/textured,
/area/station/command/heads_quarters/ce)
Expand Down Expand Up @@ -28125,8 +28121,8 @@
/turf/open/floor/plating,
/area/station/maintenance/department/pathfinders/greater)
"mcC" = (
/obj/machinery/door/bulkhead/command{
name = "Head of Security's Quarters"
/obj/machinery/door/bulkhead/command/head_of_security{
name = "Colonel's Quarters"
},
/turf/open/floor/carpet/royalblack,
/area/station/command/heads_quarters/hos)
Expand Down Expand Up @@ -30464,9 +30460,9 @@
/turf/open/floor/carpet/green,
/area/station/security/detectives_office)
"mVs" = (
/obj/machinery/door/bulkhead/security{
name = "Armoury";
dir = 4
/obj/machinery/door/bulkhead/command/head_of_security{
dir = 4;
name = "Armoury"
},
/obj/effect/mapping_helpers/bulkhead/access/all/security/armory,
/obj/effect/turf_decal/delivery,
Expand Down Expand Up @@ -31723,7 +31719,7 @@
dir = 8
},
/obj/machinery/door/bulkhead/command{
name = "Chief Medical Officer's Quarters";
name = "Head Physician's Quarters";
dir = 4
},
/obj/effect/mapping_helpers/bulkhead/access/all/medical/cmo,
Expand Down Expand Up @@ -31775,7 +31771,7 @@
/obj/effect/turf_decal/delivery,
/obj/machinery/door/firehead,
/obj/machinery/door/bulkhead/command{
name = "Chief Medical Officer's Quarters"
name = "Head Physician's Office"
},
/obj/effect/mapping_helpers/bulkhead/access/all/medical/cmo,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
Expand Down Expand Up @@ -33317,7 +33313,7 @@
/obj/effect/turf_decal/delivery/engi,
/obj/machinery/door/firehead,
/obj/machinery/door/bulkhead/command/chief_engineer{
name = "Chief Engineer's Quarters"
name = "Lead Technician's Quarters"
},
/turf/open/floor/iron/dark/textured,
/area/station/command/heads_quarters/ce)
Expand Down Expand Up @@ -36383,7 +36379,7 @@
/obj/effect/turf_decal/delivery,
/obj/machinery/door/firehead,
/obj/machinery/door/bulkhead/command{
name = "Quartermaster's Quarters"
name = "Logistics Manager's Quarters"
},
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
Expand Down Expand Up @@ -38715,6 +38711,11 @@
"qqH" = (
/obj/effect/turf_decal/box,
/obj/machinery/suit_storage_unit/hardsuit/hos,
/obj/machinery/button/door/directional/west{
id = "hosshutter";
name = "Privacy Shutter Toggle";
pixel_y = 6
},
/turf/open/floor/iron/dark/textured,
/area/station/command/heads_quarters/hos)
"qqW" = (
Expand Down Expand Up @@ -40841,12 +40842,13 @@
"rkn" = (
/obj/effect/mapping_helpers/bulkhead/access/all/security/hos,
/obj/effect/turf_decal/delivery,
/obj/machinery/door/bulkhead/command/glass{
dir = 4
},
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/door/bulkhead/command/head_of_security{
dir = 4;
name = "Colonel's Office"
},
/turf/open/floor/iron/dark/textured,
/area/station/security/office)
"rkw" = (
Expand Down Expand Up @@ -45468,13 +45470,15 @@
/turf/open/floor/iron/dark/textured,
/area/station/maintenance/department/medical/central)
"tla" = (
/obj/machinery/door/bulkhead/maintenance,
/obj/machinery/door/firehead,
/obj/machinery/atmospherics/pipe/smart/manifold4w/orange/hidden,
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/bulkhead/command{
name = "Maintenance Access"
},
/turf/open/floor/plating,
/area/station/maintenance/department/command)
"tln" = (
Expand Down Expand Up @@ -47589,24 +47593,6 @@
},
/turf/open/floor/iron/white/small,
/area/station/pathfinders/storage)
"ucn" = (
/obj/structure/curtain/cloth/fancy/mechanical/start_closed{
desc = "A set of curtains serving as a fancy theater backdrop. They can only be opened by a button.";
id = "theater_curtains";
name = "Theater Curtains"
},
/obj/machinery/light/floor,
/obj/machinery/door/firehead{
dir = 8
},
/obj/effect/turf_decal/stripes/orange/line{
dir = 8
},
/obj/effect/turf_decal/stripes/orange/line{
dir = 4
},
/turf/open/floor/iron/dark/textured,
/area/station/service/theater)
"ucs" = (
/obj/effect/turf_decal/trimline/red/filled/line,
/obj/effect/turf_decal/stripes/line,
Expand Down Expand Up @@ -50951,7 +50937,7 @@
/turf/open/floor/iron/dark/textured,
/area/station/engineering/gravity_generator)
"vAT" = (
/obj/machinery/door/bulkhead/security{
/obj/machinery/door/bulkhead/command/head_of_security{
name = "Armoury"
},
/obj/effect/mapping_helpers/bulkhead/access/all/security/armory,
Expand Down Expand Up @@ -54836,7 +54822,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/door/bulkhead/command/chief_engineer{
dir = 4;
name = "Chief Engineer's Quarters"
name = "Lead Technician's Quarters"
},
/turf/open/floor/iron/dark/textured,
/area/station/command/heads_quarters/ce)
Expand Down Expand Up @@ -55016,7 +55002,7 @@
/area/station/command/internal_affairs_office)
"xmN" = (
/obj/machinery/door/bulkhead/command{
name = "Head of Personnel's Quarters";
name = "Executive Officer's Quarters";
dir = 4
},
/obj/machinery/door/firehead{
Expand Down Expand Up @@ -151036,11 +151022,11 @@ bFv
ycj
dny
djB
ucn
cHc
cHc
cHc
ucn
cHc
cHc
djB
pDE
iTx
Expand Down Expand Up @@ -226592,7 +226578,7 @@ ihb
gHl
nTb
vrh
fpM
hRz
pVk
uSZ
bse
Expand Down
14 changes: 7 additions & 7 deletions code/game/area/areas/station.dm
Original file line number Diff line number Diff line change
Expand Up @@ -465,37 +465,37 @@
icon_state = "heads_quarters"

/area/station/command/heads_quarters/captain
name = "\improper Captain's Office"
name = "\improper Shipmaster's Office"
icon_state = "captain"
sound_environment = SOUND_AREA_WOODFLOOR

/area/station/command/heads_quarters/captain/private
name = "\improper Captain's Quarters"
name = "\improper Shipmaster's Quarters"
icon_state = "captain_private"
sound_environment = SOUND_AREA_WOODFLOOR

/area/station/command/heads_quarters/ce
name = "\improper Chief Engineer's Office"
name = "\improper Lead Technician's Office"
icon_state = "ce_office"

/area/station/command/heads_quarters/cmo
name = "\improper Chief Medical Officer's Office"
name = "\improper Head Physician's Office"
icon_state = "cmo_office"

/area/station/command/heads_quarters/hop
name = "\improper Head of Personnel's Office"
name = "\improper Executive Officer's Office"
icon_state = "hop_office"

/area/station/command/heads_quarters/hos
name = "\improper Head of Security's Office"
name = "\improper Colonel's Office"
icon_state = "hos_office"

/area/station/command/heads_quarters/rd
name = "\improper Research Director's Office"
icon_state = "rd_office"

/area/station/command/heads_quarters/qm
name = "\improper Quartermaster's Office"
name = "\improper Logistics Manager's Office"
icon_state = "qm_office"

/area/station/command/heads_quarters/pl
Expand Down
15 changes: 13 additions & 2 deletions code/game/machinery/doors/bulkhead_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -14,11 +14,17 @@
bulkhead_paint = "#F6F6F6"
stripe_paint = "#BB8425"

/obj/machinery/door/bulkhead/command/head_of_security
assemblytype = /obj/structure/door_assembly/door_assembly_com/hos
normal_integrity = 450
bulkhead_paint = "#F6F6F6"
stripe_paint = "#7F2820"

/obj/machinery/door/bulkhead/security
assemblytype = /obj/structure/door_assembly/door_assembly_sec
normal_integrity = 450
bulkhead_paint = "#9F2828"
stripe_paint = "#D27428"
bulkhead_paint = "#7F2820"
stripe_paint = "#1E2425"

/obj/machinery/door/bulkhead/engineering
assemblytype = /obj/structure/door_assembly/door_assembly_eng
Expand Down Expand Up @@ -124,6 +130,11 @@
glass = TRUE
normal_integrity = 400

/obj/machinery/door/bulkhead/command/head_of_security/glass
opacity = FALSE
glass = TRUE
normal_integrity = 400

/obj/machinery/door/bulkhead/engineering/glass
opacity = FALSE
glass = TRUE
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/effects/decals/turfdecal/markings.dm
Original file line number Diff line number Diff line change
Expand Up @@ -238,7 +238,7 @@
icon_state = "siding_end"

/obj/effect/turf_decal/siding/red
color = "#DE3A3A"
color = "#912e25"

/obj/effect/turf_decal/siding/red/corner
icon_state = "siding_corner"
Expand Down
1 change: 0 additions & 1 deletion code/game/objects/effects/spawners/random/trash.dm
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,6 @@
name = "botanical waste spawner"
icon_state = "peel"
loot = list(
/obj/item/grown/bananapeel = 6,
/obj/item/grown/corncob = 3,
/obj/item/food/grown/bungopit = 1,
)
Expand Down
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