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Releases: Artillex-Studios/AxTrade

1.12.3

05 Jan 13:16
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  • Fixed that the plugin was throwing an exception on windows machines when the server was starting up

1.12.2

02 Jan 17:07
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  • Added a metrics system that provides us some basic information (can be disabled in the plugins/AxAPI/metrics.yml file)

1.12.1

26 Dec 07:56
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  • Fixed the CoinsEngine currency hook

1.12.0

16 Dec 18:11
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  • There are some major changes to the currency processing system, make sure to read
  • The plugin now ends the trade, sends a request to the currency plugins that were used in the trade and the difference in the new version is that AxTrade now waits for a response, this way we can garantee that no trade can finish without people getting their currencies. This is most useful for mysql/remote currency plugins where transactions might fail and in the past we had no way to detect fails.
  • AxTrade can now also reverse this process, so if 2 currencies successfully got sent and the third failed, AxTrade will give the first 2 currencies back to the players and abort the trade.
  • This new system has been tested on production servers for a few days and it seems to be stable.
  • Make sure to report issues if you notice anything odd!

1.11.0

08 Dec 19:18
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  • Added 1.21.4 support
  • Fixed some issues with commands on 1.21+ versions

1.10.1

20 Nov 14:14
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  • Removed the old currency file converter (it was added since in may, according to bstats only about 10 servers use an older plugin version)
  • Some other code cleanup

1.10.0

19 Nov 17:06
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  • Fixed an exploit that can be abused on some servers, make sure to update the plugin as soon as possible.
  • Added a highly requested feature: /trade toggle
  • Fixed some incorrect messages.

1.9.0

31 Oct 19:03
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  • Added 1.21.2-1.21.3 support

1.8.1

22 Oct 08:03
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  • Fixed that it was possible to accept a trade even after declining it.

1.8.0

01 Sep 16:08
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  • Disabled item pickup while trading
  • Improved movement detection, trades should no longer abort for small camera movements
  • Made the %own-head% and %partner-head% placeholders work for all items (they can be used in the texture part of player heads)
  • Added a toggle for trade summaries (enable-trade-summaries)