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Lets try this again.
The main thing the PR does is adding ItemDisplay as a valid pet entity option. (It does not have a hitbox and it is smoother than armor stands)
Addition bug fixes:
1 additional feature I can't live without:
The checks in the EntitiesUnloadEvent might not be needed, but I'm not sure since these are fixing dumb edge cases. As a server owner, it is annoying to kill these entities by hand.