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# `is_alive` | ||
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Requires the player to be alive | ||
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# Example Config | ||
```yaml | ||
- id: is_alive | ||
``` |
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# `is_submerged` | ||
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Requires a player to be fully submerged in liquid | ||
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# Example Config | ||
```yaml | ||
- id: is_submerged | ||
``` |
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# `block_reach` | ||
#### Permanent Effect | ||
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Adds reach for interacting with blocks | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: block_reach | ||
args: | ||
reach: 1 # The extra block reach | ||
``` |
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# `entity_reach` | ||
#### Permanent Effect | ||
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Adds reach for interacting with entities | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: entity_reach | ||
args: | ||
reach: 1 # The extra entity reach | ||
``` |
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# `gravity_multiplier` | ||
#### Permanent Effect | ||
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Multiplies gravity | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: gravity_multiplier | ||
args: | ||
multiplier: 0.5 # The multiplier for gravity | ||
``` |
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# `increase_step_height` | ||
#### Permanent Effect | ||
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Increases the amount of blocks you can walk over without jumping | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: increase_step_height | ||
args: | ||
height: 1 # The extra step height | ||
``` |
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# `jump_strength_multiplier` | ||
#### Permanent Effect | ||
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Multiplies jump strength | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: jump_strength_multiplier | ||
args: | ||
multiplier: 2.1 # The multiplier for jump strength | ||
``` |
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# `mining_efficiency` | ||
#### Permanent Effect | ||
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Adds mining efficiency (mining speed when using the correct tool) | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: mining_efficiency | ||
args: | ||
amount: 5 # The extra mining efficiency | ||
``` |
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# `mining_speed_multiplier` | ||
#### Permanent Effect | ||
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Multiplies mining speed | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: mining_speed_multiplier | ||
args: | ||
multiplier: 1.1 # The multiplier for mining speed | ||
``` |
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docs/effects/all-effects/movement_efficiency_multiplier.md
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# `movement_efficiency_multiplier` | ||
#### Permanent Effect | ||
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Multiplies movement speed through difficult terrain | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: movement_efficiency_multiplier | ||
args: | ||
multiplier: 1.5 # The multiplier for movement efficiency | ||
``` |
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# `rotate_victim` | ||
#### Triggered Effect | ||
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Spin the victim around | ||
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# Example Config | ||
```yaml | ||
- id: rotate_victim | ||
args: | ||
angle: 180 # The angle to rotate / spin (in degrees) | ||
...other config (eg triggers, filters, mutators, etc) | ||
``` |
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# `safe_fall_distance` | ||
#### Permanent Effect | ||
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Increases/decreases the distance you can fall without taking damage | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: safe_fall_distance | ||
args: | ||
distance: 10.5 # The extra distance | ||
``` |
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# `sneaking_speed_multiplier` | ||
#### Permanent Effect | ||
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Multiplies sneaking speed | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: sneaking_speed_multiplier | ||
args: | ||
multiplier: 2 # The multiplier for sneaking speed | ||
``` |
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docs/effects/all-effects/underwater_mining_speed_multiplier.md
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# `underwater_mining_speed_multiplier` | ||
#### Permanent Effect | ||
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Multiplies underwater mining speed | ||
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**Requires 1.21+** | ||
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# Example Config | ||
```yaml | ||
- id: underwater_mining_speed_multiplier | ||
args: | ||
multiplier: 2 # The multiplier for underwater mining speed | ||
``` |
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# `envoy_type` | ||
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The list of envoy types that the effect should activate against | ||
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**Requires AxEnvoy** | ||
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# Example Config | ||
```yaml | ||
filters: | ||
envoy_type: | ||
- common # The ID of the crate type (axenvoy/crates/<id>.yml) | ||
``` |
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# `value_above` | ||
# `value_below` | ||
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Require the trigger value to be less than a certain amount | ||
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