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Locks 2.0.1

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@Aviuz Aviuz released this 15 Mar 00:54
· 93 commits to master since this release

2.0.1

  • fixed some bugs

2.0.0

  • changed that every change need to be "flicked", instead of locking/unlocking
  • locks now need to be changed by one of new owners
  • added "add pet door", and "remove pet door" that will allow to control whetever small animals should pass the door
  • changed that every change to lock settings when mulitple doors are selected affects all doors
  • added Clutter Structure comaptibility by enabling "unlocking" from Locks mod, other mechanics works as in CS
  • added alert that will trigger when locks can't be changed due to work settings