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[chore] update CL
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bibi-reden committed Oct 3, 2024
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8 changes: 7 additions & 1 deletion CHANGELOG.md
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- Translations should be compatible in the language you choose as well as the attribute id.
- e.g., looking up `playerex:luck`, or `Luck` should work.
- You can now enable/disable Attribute Functions.

## Changes 🌽
- **[BREAKING]** Changed mockup of config JSON.
- Config keys such as `"functions"/"overrides"/"entity_types": { ... }` have been replaced with `"entries": { ... }`.
- This retains parity with the data-pack format.
- **[BREAKING]** Changed `Map<Identifier, Double>` to `Map<Identifier, EntityTypeEntry>` for `EntityTypeData`.
- This also includes a `fallback` value that gets the default registered base value for the specific attribute under that entity.
- **[BREAKING]** Changed overall structure of config related class definitions. This will affect your config file considerably.
- **[BREAKING]** Removed `DefaultAttributeFactory`.
- **[BREAKING]** Changed `Map<Identifier, List<AttributeFunction>>` -> `Map<Identifier, Map<Identifier, AttributeFunction>>`
- **[BREAKING]** Changed `Map<Identifier, List<AttributeFunction>>` to `Map<Identifier, Map<Identifier, AttributeFunction>>`
- This existed to avoid an odd situation that does not exist anymore.
- Made some changes to certain logic internally and micro-optimizations.
- Fixed CTD issues with editing function values.
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