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## Additions 🍎 | ||
- Implemented a feature that reads data-packs and applies attribute modifications to the world based on order. | ||
- More documentation on this feature will come as the mod stabilizes. | ||
- For now, if you want to be aware of how to format your data-pack(s), look towards the source code of the next builds of PlayerEX/WizardEX. | ||
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## Changes 🌽 | ||
- Changed how configs and modded entries are applied. | ||
- Your config will appear sparse on startup, but when you go to a world (in an integrated server), it will show the extra modifications provided by loaded packs and mods. | ||
- You can overwrite these, and they will appear in your actual config. Your config will **overwrite** any data-pack or modded pack. | ||
- The UI will be overhauled to better assist in knowing what is supplied by datapacks/mods, but that will be in the later future. | ||
- Deprecated the `DefaultAttributeRegistry` to keep previous versions functional, but it will be removed before release. | ||
- Being able to override specific mods and being able to customize your data-packs will come in the future. For now, if you want to override something, use your config as it is the main source of truth. | ||
- Resolved an issue with entity-types not applying properly if a mod/data-pack got to the entity-type id first. |
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