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Fix item breaking function "breaking" items immediately in Forge with…
… Connector (#53) * Change ItemStackMixin#preventBreak to target ItemStack#shrink * [fix] update github build action * [chore] add changelog entry & `beta.12` --------- Co-authored-by: Bibi Reden <[email protected]>
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**Ensure you back up your playerex config before updating to this version and using it!** | ||
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## Additions 💖 | ||
- Added a `LifecycleConfig` enum on the playerex config: `ON_TICK` | `ON_EVERY_SECOND`. | ||
- This has been applied to Health Regeneration, and you can adjust it in the config. Default is `ON_EVERY_SECOND`. | ||
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## Changes 🌽 | ||
- Rearranged the config in its entirety. | ||
- Everything is nested and opened by default. | ||
- Everything labeled in `AdvancedSettings` has been adjusted to reflect better in their respective components internally. | ||
## Fixes 🌽 | ||
- Resolved a mixin target for Forge users (on Sinytra) that caused items to break immediately. | ||
- Thank you **`AndyNoob` https://github.com/AndyNoob** for this contribution. |
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