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Portfolio

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Physiknight

vid.mp4

Physics-based multiplayer photon game. Main purpose is fun, fast, skill and luck dependant intense battles.

Alchemist (AKA Alch)

alch-intro.mp4

My first but still interesting game. The main point is to not look at its code. This is third person shooter with some mechanics.

This intros, sprites and dialog system made mostly not by me but by Dmutre

alch-potions.mp4

You can drink various (extually 3 variants) potions. Monsters can use them too. Also when you point at something you can see info about this thing.

alch-fight.mp4

You can eliminate enemies in different ways, combining 3 main elements. Also there is a a grenade.

alch-ai.mp4

All enemies have their own ai so they act differently.

Tanks

tanks-shooting-basic.mp4

This is multyplayer 3d tank game.

tanks-fight.mp4

What makes it different? This is armour system, where collision angle matters, this is destructable tank modules, this is ability to drive mulicannon and multiturrent monsters.

tanks-inspection.mp4

I used Photon to add room multiplayer system. You put same id and volia, you in same room!

Car Game

cargame.mp4

Just a finished 2d car game. Actually infinite runner. Mainly designed for android. Thanks to Leadsdoit for sprites)

Hill Climb Racing clone (AKA SimpleCarGame)

hcr.mp4

This is small replica of hill climb racing. What makes it interesting is infinite chunk-based procedurally generated map and it cross-platform. In other is just a small pet-project.

Balls

balls.mp4

Nothing really special here. Simple, playable.

How to run

To run game just go Builds->Name of the game->Find exe file (Not unity crash handler) (or find apk file with this name)

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