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[MDB IGNORE] Semi-Public Lavaland Access (The finale) (#11577)
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* done testing I think

* spelling mistake

* Added overrides for bible and nullrod so they don't inheritly block teleports

* If we're looping through all the items anyways, we might as well use the built-in type filter.

* maybe we should call parent

* fixes a hand-tele oopsie

* code should be done

* random mapping changes done

* gateway kind of works

* Wizard can teleport with full hardsuit.

* Not needed anymore

* removes excess gateways from RandomZLevels

* it works flawlessly!

* Added arrows to better help lost spessmen find out where to go

* fix up those maps

* added swarmer block for teleporting through gateways

* Okay run that back

* added a sanity check

* Let's make sure we aren't spamming do_afters

* Added feedback

* removed some rwalls

* d

* preform the update paths

* removed duplicate log

* Fixed boolean logic

* okay now fixed for real

* breakdown the NOT operation

* update access requirements

* Closet -> Mining Station Gateway Maintenance

* holy shit this is pissing me off

* fix this shit

* move the plating

* address comments

* mechanics fixes

* mapping changes

* one more poster

* Delete tools/UpdatePaths/Scripts/11577_remove_excess_gateways.txt

* fix ruko spelling mistakes

* implement some recommendations

* deletes 5x9 gateway

* slightly tested

* Gets rid of dead code

* Update code/modules/awaymissions/gateway.dm

Co-authored-by: Dejaku51 <[email protected]>

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Co-authored-by: Dejaku51 <[email protected]>
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mystery3525 and Dejaku51 authored Oct 29, 2024
1 parent 70980ae commit 0a720a0
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455 changes: 204 additions & 251 deletions _maps/RandomZLevels/SnowCabin.dmm

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