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Automatic changelog compile [ci skip]
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ss13-beebot committed Dec 19, 2023
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Expand Up @@ -915,23 +915,6 @@ <h3 class="author">Programs-The-Station updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes the Index Table Component not outputting the values of the table row.</li>
</ul>

<h2 class="date">17 October 2023</h2>
<h3 class="author">BeeLover66 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Some recipes that wouldn't get reagents from their ingredients now do</li>
</ul>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gun cooldown crosshair.</li>
</ul>
<h3 class="author">RKz, Rohesie updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">unconsciousness is now a trait, cleaned up its usage in mobility and stat, which should make it perform a lot quicker and generate less edge-cases</li>
<li class="bugfix">being woken up from unconsciousness should always clear trauma-induced monochromatic vision</li>
<li class="bugfix">moves a sleeping check in regenerative coma a few lines ahead. It's intended use in code that voluntarily sleeping provides less healing benefit than entering a coma through trauma/medicine.</li>
<li class="balance">Which... now technically makes it a balance change. It was always intended, but using the sleep verb will now heal you less than involuntary unconciousness, in terms of the regen rate of the regenerative coma</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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