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Automatic changelog compile [ci skip]
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ss13-beebot committed Apr 30, 2024
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Expand Up @@ -676,30 +676,6 @@ <h3 class="author">EvilDragonfiend updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">agent box is properly invisible now</li>
</ul>

<h2 class="date">27 February 2024</h2>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes subtract blending in IconForge</li>
</ul>
<h3 class="author">ToasterBan updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">standardised the punctuation of emotes</li>
<li class="balance">medbots no longer tend wounds</li>
<li class="balance">medbots now use internal reagent containers, and inject said containers</li>
<li class="tweak">roundstart medbots spawn with 200u epi</li>
<li class="tweak">medbots can synthesise a slight amount of epi, toggleable</li>
<li class="tweak">epi no longer harms oozelings</li>
<li class="tweak">medbots now only start healing upon crit by default, can be changed as normal</li>
<li class="tweak">medbots can now look for damage up to 120, rather than 75</li>
<li class="tweak">emagged medbots now drain people of blood</li>
<li class="tweak">research upgrades on medbots now cause them to inject more than they use up</li>
<li class="soundadd">voicelines for medbots running out of chemicals</li>
</ul>
<h3 class="author">itsmeow updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed the tile sprayer preview icons being invisible.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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