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Automatic changelog compile [ci skip]
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ss13-beebot committed Oct 14, 2023
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Expand Up @@ -892,21 +892,6 @@ <h3 class="author">itsmeow updated:</h3>
<li class="rscadd">Added a new preference for darkened flashes, which flash to black rather than white.</li>
<li class="bugfix">Fixed fugitives being unable to spawn if more than 4 people signed up for it.</li>
</ul>

<h2 class="date">12 August 2023</h2>
<h3 class="author">Absolucy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed an improperly wired APC in the Medbay lobby on RadStation.</li>
<li class="tweak">Swapped the position of a plant and water cooler in the Medbay lobby on RadStation, to allow for easier access to the APC.</li>
</ul>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes space ninjas being missing from dynamic rulesets.</li>
<li class="balance">The capture ninja objective will now return captured mobs.</li>
<li class="bugfix">Fixes the round not rebooting properly.</li>
<li class="code_imp">Adds in a task library for asynchronous behaviour handling.</li>
<li class="balance">Following wakes with the hand teleporter takes 10 seconds, is visible on the other side and only teleports the holder of the hand teleporter.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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