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Automatic changelog compile [ci skip]
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ss13-beebot committed Dec 22, 2024
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Expand Up @@ -793,20 +793,6 @@ <h3 class="author">Rukofamicom updated:</h3>
<li class="bugfix">fixed a game-crashing bug with the syndicate explosive walls</li>
<li class="bugfix">fixed gibtonite rocks remaining behind after blowing up indefinitely</li>
</ul>

<h2 class="date">20 October 2024</h2>
<h3 class="author">EvilDragonfiend updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed map adjustment is being applied to wrong station maps</li>
</ul>
<h3 class="author">RKz, itsmeowdev, LemonInTheDark, Timberpoes, Actioninja, monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds smooth movement</li>
<li class="rscadd">smooth movement is the clean gliding of items, mobs, or structures across turfs. This will apply to you moving around the station, as well as items. Its implementation will be most noticeable in zero gravity.</li>
<li class="bugfix">fixes infinite duplication bug regarding space movement of items and "phantom pickups"</li>
<li class="config">updates default server to 60 fps, from 20 fps</li>
<li class="tweak">defaults camera acceleration to FALSE. If you are playing an eyeobj mob like a camera console, AI, or blob overmind and it looks really bad, turn off your camera acceleration. CamE looks terrible on my high-end pc, but fine on my laptop, so user experience may vary.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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