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Update mech_melee_attack.dm (#11119)
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PowerfulBacon authored Jul 10, 2024
1 parent 44faff6 commit e230135
Showing 1 changed file with 1 addition and 3 deletions.
4 changes: 1 addition & 3 deletions code/modules/vehicles/mecha/mech_melee_attack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -93,9 +93,7 @@
switch(mecha_attacker.damtype)
if(BRUTE)
if(mecha_attacker.force > 35) // durand and other heavy mechas
Unconscious(20)
else if(mecha_attacker.force > 20 && !IsKnockdown()) // lightweight mechas like gygax
Knockdown(40)
Knockdown(20)
update |= temp.receive_damage(dmg, 0)
playsound(src, 'sound/weapons/punch4.ogg', 50, TRUE)
if(FIRE)
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