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Automatic changelog compile [ci skip]
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ss13-beebot committed Oct 14, 2023
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18 changes: 18 additions & 0 deletions html/changelog.html
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<div class="commit sansserif">

<h2 class="date">14 October 2023</h2>
<h3 class="author">Impish_Delights updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mosin Obrez! Sawn-off Mosin Nagant; has innate & wild spread, kicks like a mule, and can be fired 1-handed</li>
<li class="tweak">Any saw type item (and plasmacutters) can be used to saw guns short</li>
<li class="tweak">Energy saws can be used as saws now (similar to chainsaws)</li>
<li class="tweak">You cannot add multiple slings to an improvised shotgun, and it shows on examine text now</li>
<li class="balance">Mosin Nagant and Obrez require 2-hands to cycle the bolt (up from 1-hand)</li>
<li class="imageadd">Added icon and in-hand sprites for Mosin Obrez</li>
<li class="refactor">removed redundant sawoff code for shotguns, now part of the parent gun/ballistic item</li>
<li class="code_imp">rewrites some boltaction code to make it less weird for item interactions/attaching bayonets</li>
<li class="code_imp">sawing checks for TOOL_SAW instead of using bespoke items, is an innate ballistic gun function, and is more configurable.</li>
</ul>
<h3 class="author">Penwin0 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Excommunicates can no longer purchase syndicate communication keys or implants</li>
</ul>

<h2 class="date">12 October 2023</h2>
<h3 class="author">EvilDragonfiend updated:</h3>
<ul class="changes bgimages16">
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19 changes: 19 additions & 0 deletions html/changelogs/.all_changelog.yml
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Expand Up @@ -41139,3 +41139,22 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- code_imp: Death upon ye, ancient math!
rkz, Arkatos1, ShizCalev:
- code_imp: adds proc to update an item's action_buttons, removes duplicate code
2023-10-14:
Impish_Delights:
- rscadd: Mosin Obrez! Sawn-off Mosin Nagant; has innate & wild spread, kicks like
a mule, and can be fired 1-handed
- tweak: Any saw type item (and plasmacutters) can be used to saw guns short
- tweak: Energy saws can be used as saws now (similar to chainsaws)
- tweak: You cannot add multiple slings to an improvised shotgun, and it shows on
examine text now
- balance: Mosin Nagant and Obrez require 2-hands to cycle the bolt (up from 1-hand)
- imageadd: Added icon and in-hand sprites for Mosin Obrez
- refactor: removed redundant sawoff code for shotguns, now part of the parent gun/ballistic
item
- code_imp: rewrites some boltaction code to make it less weird for item interactions/attaching
bayonets
- code_imp: sawing checks for TOOL_SAW instead of using bespoke items, is an innate
ballistic gun function, and is more configurable.
Penwin0:
- balance: Excommunicates can no longer purchase syndicate communication keys or
implants
17 changes: 0 additions & 17 deletions html/changelogs/AutoChangeLog-pr-10008.yml

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5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-10018.yml

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