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Security armour changes (#11014)
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PowerfulBacon authored Aug 4, 2024
1 parent a6a7351 commit ef8a6bc
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Showing 2 changed files with 8 additions and 3 deletions.
5 changes: 4 additions & 1 deletion code/modules/clothing/suits/armor.dm
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Expand Up @@ -42,10 +42,12 @@

/obj/item/clothing/suit/armor/vest/blueshirt
name = "large armor vest"
desc = "A large, yet comfortable piece of armor, protecting you from some threats. Type H-L"
desc = "A type H-L armored vest which provides greater protection than its I-A counterpart, at the cost of being bulkier."
icon_state = "blueshift"
item_state = null
custom_premium_price = 600
armor = list(MELEE = 40, BULLET = 40, LASER = 40, ENERGY = 45, BOMB = 30, BIO = 0, RAD = 0, FIRE = 50, ACID = 50, STAMINA = 40)
slowdown = 0.14

/obj/item/clothing/suit/armor/vest/corporate
name = "corporate Jacket"
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item_state = "secjacket"
body_parts_covered = CHEST|ARMS
armor = list(MELEE = 25, BULLET = 25, LASER = 25, ENERGY = 35, BOMB = 20, BIO = 0, RAD = 0, FIRE = 45, ACID = 45, STAMINA = 30, BLEED = 20)
slowdown = 0.02

/obj/item/clothing/suit/armor/hos
name = "armored greatcoat"
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6 changes: 4 additions & 2 deletions code/modules/clothing/suits/wintercoats.dm
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Expand Up @@ -56,17 +56,19 @@

/obj/item/clothing/suit/hooded/wintercoat/security
name = "security winter coat"
desc = "A thick jacket made from a light, fire-resistant kevlar-like material which provides some protection to the user. It is particularly effective against energy-based threats due to its thickness and insulation."
icon_state = "coatsecurity"
item_state = "coatsecurity"
armor = list(MELEE = 25, BULLET = 15, LASER = 30, ENERGY = 10, BOMB = 25, BIO = 0, RAD = 0, FIRE = 0, ACID = 45, STAMINA = 20)
hoodtype = /obj/item/clothing/head/hooded/winterhood/security
slowdown = 0.05
armor = list(MELEE = 15, BULLET = 15, LASER = 40, ENERGY = 50, BOMB = 25, BIO = 0, RAD = 0, FIRE = 60, ACID = 45, STAMINA = 40)
slowdown = 0.04

/obj/item/clothing/suit/hooded/wintercoat/security/Initialize(mapload)
. = ..()
allowed = GLOB.security_wintercoat_allowed

/obj/item/clothing/head/hooded/winterhood/security
armor = list(MELEE = 15, BULLET = 15, LASER = 40, ENERGY = 50, BOMB = 25, BIO = 0, RAD = 0, FIRE = 60, ACID = 45, STAMINA = 40)
icon_state = "winterhood_security"

/obj/item/clothing/suit/hooded/wintercoat/detective
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